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NPC Generator

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Advanced [show]


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her rapier. She wears her red hair up. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also hits on women, regardless of circumstances.

History: She is a Jackalwere in disguise. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Ilde Gorunn, Female Dwarf Druid 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 18 (+4)8 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Just what you see.


Social Check DCs


Ronwe Belief, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Beneath her clothing is a huge mess of scar tissue. She has moderate length white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also hits on women, regardless of circumstances.

History: When she was but 3 years old her parents immigrated from the north. Ronwe was born on a far northern forest where she grew up under the tutelage of her mother, an expert Guard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with her crush; and she is currently in port desperately looking for someone to get her out

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Has a crush, Immigrant. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Ronwe Belief, Female Tiefling Cleric 7
Medium (5'5") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 67 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 800 gp. Malachite (15 gp).


Social Check DCs


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black fur is knotted and matted. His eyes are a pleasant green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Three studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and to share knowledge with the world

Ideals: Philantrophist, Logical, Gifted. Bonds: Attractive, Criminal record. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Three Shoe, Male Tabaxi Monk 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Moss agate (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerbo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long red hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. Gerbo was born on a far southern island where he grew up under the tutelage of his father, an expert Healer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Spy; and he would like to get married and retire

Ideals: Athletic, Persistence. Bonds: Has a crush, Nature, Immigrant. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Gerbo Gummen, Male Gnome Fighter 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 18 (+4)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerbo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Mortician does. He is muscular with a powerful set of arms. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Insane. Bonds: Job, Nature, Immigrant. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Gerbo Gummen, Male Gnome Paladin 6
Small (3'5") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)16 (+3) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Giant, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Violet garnet (1400 gp). Deep blue spinel (1400 gp).


Social Check DCs


Foxilon Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His wide-brimmed hat is riddled with cuts and holes. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the east. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A powerful necromancer made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his singing dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Pacifist, Artistic, Impeccable. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Foxilon Whispermouse, Male Halfling Wizard 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp. Chalcedony (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Sorath Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her white hair is still thick. Her eyes are a pleasant gold.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is able to make almost anything out of random pieces of junk.

History: She was born several months after her father was called into army service. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To clean up the streets; and she is greedy

Ideals: Justice, Gifted. Bonds: Military, Rich, Guardian. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Sorath Creed, Female Tiefling Aristocrat 6
Medium (4'11") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)17 (+3) 17 (+3)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Târz Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'0" southern man, he is wearing a long, black cloak. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Târz lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. By chance he met his brother recently and the two have been together since.

Motivation: He has decided he is irredeemable; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Hedonist, Fearful. Bonds: Family, Criminal record. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Târz Bentham, Male Half-Orc Ranger 2
Medium (5'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 4 (-3)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 240 gp.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and grey handkerchief worn on his right side. He carries with him a set of warhammers on his belt, each one with a emerald on the hilt. His hair, while still mostly golden, has prominent grey streaks. His brown eyes dart from person to person.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Fighting, Gifted. Bonds: Adventurer, Nature, Job, Family. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zook Garrick, Male Gnome Rogue 7
Small (3'7") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs

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