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NPC Generator

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Advanced [show]


Mamnen Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down. He has a slight overbite and is overall scrawny. His hair is blue and curly. His eyes are likewise silver.

Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Sailor, but he got bored and became a Miner. He struck the Miner job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Philantrophist, Professionalism. Bonds: Religious, Job, Enemies. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Mamnen Judgment, Male Tiefling Commoner 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. Golden yellow topaz (300 gp). Golden pearl (150 gp).


Social Check DCs


Gurdis Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her left hand. Her hair is cut close to her head. She has gleaming, smiling gray eyes.

Personality: She will rave to anyone who will listen. Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Gurdis grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wishes to resurrect an old love; and to reunite with her old friends

Flaws: Insane, Selfish. Bonds: Poor, In love, Adventurer. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Gurdis Holderhek, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Arha Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a white collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, marred by teas. Her head has been shaved. Her eyes are likewise blue.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Apothecary business at a young age. Her mother was a soldier and died while she was still young. Arha was left her mother's suit of armor and trained in its use and care. She struck the Apothecary job and began her own company from there.

Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult; and to be a shipwright again

Ideals: Passionate. Flaws: Ugly. Bonds: Slave, Job, Military. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Arha Gracey, Female Half-Orc Ranger 2
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 18 (+4)9 (-1)
Skills History +1, Insight +6
Senses Passive Perception 14
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1800 sp.


Social Check DCs


Tordrid Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'11". She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She wears her silver hair up. She has hazel eyes and a grey hat with a white feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tordrid is combative with any and all who dare try her patience in the slightest.

History: The child of southern immigrants she idolized her father. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tordrid Trueblood, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 pp.


Social Check DCs


Falkrunn Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. Her hair is cut close to her head. Her gray eyes dart from person to person.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with a lost civilization.

History: She was raised by priests from a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Religious, Mentor. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Falkrunn Morigak, Female Dwarf Commoner 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Trynnicus Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. He keeps his long bronze crest kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the east. Trynnicus was born on a far eastern island where he grew up under the tutelage of his mother, an expert Detective. He was granted arcane powers by his dying brother.

Motivation: To unite with his brother.

Ideals: Gifted. Bonds: Attractive, Immigrant, Family, Poor. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Trynnicus Delmirev, Male Dragonborn Wizard 5
Medium (6'5") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 4 (-3)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp.


Social Check DCs


Spear Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky pastel painted plate armor. His cinnamon fur, when down, is lengthy. His thin eyebrows rest above his beady copper eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.

History: Born in the west to a Weaver, Spear learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Weaver job and began his own company from there.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Has a crush, Job. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Spear Shoe, Male Tabaxi Paladin 4
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 4 (-3)15 (+2) 17 (+3)11 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Banded agate (12 gp). Amber (60 gp).


Social Check DCs


Kaladan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He has styled his gold crest well, parting it to the right. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Kaladan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south, but his parents moved at a very young age to the north. Kaladan was born on a far southern plains where he grew up under the tutelage of his father, an expert Ploughman. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Kaladan Beryntolthropal, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 69 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1700 gp.


Social Check DCs


Arannis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His moppish red hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Arannis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: To be a Stableman again; and to get a good night's sleep

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Arannis Mystralath, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)10 (+0) 6 (-2)13 (+1)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs

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