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NPC Generator

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Advanced [show]


Helen Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bald on top and has large silver tufts of hair around her ears. Her eyes are brown.

Personality: She is almost excessively polite to everyone, even when angry. She also has developed a complete distrust of the Blacksmith profession.

History: She was born in the north. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Crown-heir for hire.

Motivation: She has a rivalry with the Church that dominates her actions; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Immigrant, Religious. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Helen Floshem, Female Half-Elf Adept 8
Medium (5'8") Half-Elf, Neutral Good (CR 8)
Armor Class 9
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)17 (+3) 17 (+3)13 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant, Celestial
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 600 gp. Fiery yellow corundum (600 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Faral Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear tan tank tops with red skirt. Her tied-back hair is golden. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: When she was but 4 years old her parents immigrated from the west. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world.

Ideals: Athletic, Gifted. Flaws: Mundane, Impulsive. Bonds: Immigrant. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Faral Koehlanna, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Moonstone (20 gp).


Social Check DCs


Riswynn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Bounty Hunter. Her chestnut hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with her god.

History: She was always a brilliant, if unscrupulous mind. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Bounty Hunter.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Job, Religious. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Riswynn Fallack, Female Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 47 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2000 gp.


Social Check DCs


Darrow Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast island. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Darrow's homeland. Darrow decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Darrow Stoutman, Male Halfling Cleric 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 50 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Everleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He has styled his blonde hair well, parting it to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Miles lived on a farm with his father, near the main road leading to a nearby town. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Miles's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Family. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Miles Everleigh, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large grey jacket. His brown hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying brother.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Adventurer. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Henry Addington, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)6 (-2) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Hematite (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Hamil Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many pastel ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and brown. His amber eyes lackadaisically let the world flow into them.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist, Fighting, Logical. Flaws: Racist. Bonds: Rich. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Hamil Kettlewhistle, Male Halfling Rogue 5
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Alexandrite (700 gp). Deep blue spinel (700 gp). Hematite (12 gp).


Social Check DCs


Egelina Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has red hair. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is lazy, self-centered, vain, and jealous.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has built up a small fortune and can afford her own way.

Motivation: She loathes her own lifestyle; and she is greedy

Flaws: Ugly, Depressed, Selfish, PTSD. Bonds: Rich. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Egelina Wasanthi, Female Half-Elf Paladin 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 pp.


Social Check DCs


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He wears pastel painted combat armor at almost all times. His black fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Born in the east to a Animal Trainer, Shivering learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he feels kind of lost in life

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shivering In the Wind, Male Tabaxi Adept 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp. Smoky quartz (50 gp).


Social Check DCs

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