Fallthra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'0" and is wearing colorful clothing, dressed as a Soapmaker. She has shaved her head bald. Her eyes are brown and beady.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a minor phobia of water and hates getting wet.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants her loneliness to end; and she has a crush on the local cook
Ideals: Gifted. Flaws: Ugly, Depressed, Fearful. Bonds: In love, Has a crush. Occupation: Soapmaker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Terran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 340 gp. 1 Masterwork Common Melee.
Hobart Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears a red tunic with green highlights, and long tan pants that bunch up around his shoes. His clothes are grease stained in places. His chestnut hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Hobart was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 4 (-3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +0
Possessions: 400 gp.
Trym Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. With a patchy chestnut beard and wild chestnut hair. His fierce green eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His job bores him to no end. He has decided to make it more interesting.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day
Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp.
Mormo Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy green suit. His white hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and expand his business
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nurkara Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her chestnut hair is lengthy. Her eyes are brown and she is always smoking a pipe.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Nurkara was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: Her relatives are trying to arrange a marriage; and she's looking for her big break
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 5000 cp.
Mijira Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. Her crest, while still mostly green, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Mijira was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Knight. She has worked as a Knight like her father before her.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Hematite (10 gp).
Quick Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems, and carries shortbows. She has moderate length brown fur. Her amber eyes are passionate and lively.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Merchant mother left her crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Rich, Job, Mentor. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (400 gp). Cloth of gold vestments (50 gp).
Gardain Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his black hair in a flapper bob. His eyes are a pleasant violet.
Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Gardain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. When Gardain reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Fighting, Athletic, Professionalism. Flaws: Depressed. Bonds: Military. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 71 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: Sardonyx (70 gp). Star ruby (1100 gp). Brown-green garnet (120 gp). Moonstone (70 gp). Freshwater pearl (11 gp). Brown-green garnet (120 gp).
Nuthra Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. Her green crest is lengthy and is close to two feet long. This gold eyed northerner is not easily forgotten.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers
Ideals: Optimist. Flaws: Addict. Bonds: Rich, Family. Occupation: Weaver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1400 sp.
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