Gardain Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of magic around his neck, and a trident on his belt, and sports empty pouches on his belt. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gardain took refuge in the large cave and found the beat up trident and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gardain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. Brass mug with jade inlays (200 gp).
Drifting Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His orange fur is thinning but still full. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He is an amazing painter.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Guardian, Rich, Military. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 9)
Armor Class 9
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 18 (+4) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Ignan, Aquan, Elven, Celestial
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 12000 sp.
Panana Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her hair is blonde and curly. Her fierce hazel eyes like to dwell on things.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She plays an instrument quite well.
History: She was born into a rich family. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: An old rival family wants her found; and she has money and likes to spend it
Ideals: Joker, Artistic. Bonds: Rich, Adventurer, Family. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Carlin Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears tattered old clothes. She keeps her brown hair in a pixie cut. She wears an eyepatch.
Personality: She is a Doctor first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.
History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Ugly, Lazy, Mundane. Bonds: Job, Nature. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 64 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 3000 gp. Tourmaline (110 gp). Amber (110 gp). Fiery yellow corundum (1500 gp). 1 Medium magic item.
Shifting Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a pastel shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has moderate length white fur. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Shifting wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Shifting was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Crown-heir like her mother before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Disciplined. Flaws: Addict, Shy. Bonds: Job. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 17)
Armor Class 14
Hit Points 69 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Tourmaline (110 gp). Black pearl (1000 gp). Aquamarine (1000 gp). White pearl (110 gp). Banded agate (14 gp). Amethyst (110 gp). Rock crystal (40 gp). Zircon (40 gp). Golden yellow topaz (1000 gp). Brown-green garnet (110 gp). Violet garnet (1000 gp). Malachite (14 gp). White pearl (110 gp). Chalcedony (40 gp). Pink pearl (110 gp). Moss agate (14 gp). Peridot (40 gp). Malachite (14 gp). Smoky quartz (40 gp). Malachite (14 gp). Chrysoberyl (110 gp). Blue sapphire (600 gp). Eye agate (14 gp). Star rose quartz (40 gp). Pink diamond (5000 gp). Freshwater pearl (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Waywocket Turen, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a blue shirt with thin brown vertical stripes and black pants. She wears her blonde hair up. Her green eyes dart from person to person.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She enjoys reading and quiet.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.
Motivation: She is unsatisfied with her job.
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 37 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Celestial, Goblin
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 3100 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Fire opal pendant on a fine gold chain (1900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item.
Drusilia Horineth, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear tan tank tops with brown skirt. She keeps her golden hair in a pixie cut. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Drusilia isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is able to fit into much smaller and tighter spaces than normal.
History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Gifted, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Enialis Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his falchion ready. He has a small bristly mustache and wavy black hair. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Solid gold idol (300 gp).
Mozikth Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His brass crest, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Mozikth studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He would like to get married and retire; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 7
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 12 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +0 / 3d4-3, Grapple +5
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!