Gimgen Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is dressed in an above average manner. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Gimgen and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Disease, Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Laborer
Voice: Sounds elderly
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 83 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2200 gp. Citrine (40 gp). Black pearl (800 gp). Iolite (40 gp). Chalcedony (40 gp). Fiery yellow corundum (1100 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.
Namfoodle Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His skin is fair and his fingers are delicate and long. His brown hair is lengthy and is close to two feet long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Namfoodle hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He then took over the family business and is one of the better Carpenter for hire.
Motivation: An old rival family wants him found; and to unite with his brother
Flaws: Secretive. Bonds: Guardian, Enemies, Job, Family. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Abyssal, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Onyx (20 gp). Violet garnet (900 gp). Blue quartz (4 gp). Hematite (4 gp). Violet garnet (900 gp). Lapis lazuli (4 gp). Golden pearl (110 gp). Zircon (20 gp).
Gunnloda Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey broad hat and grey clothes. She carries with her a set of shortbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. Her green unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. She pushes her goals aggressively. She is also a coward if confronted.
History: Gunnloda hails from a village terrorized by giants. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Religious, Enemies, Adventurer. Occupation: Cartwright
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp.
Maiathah Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She carries a battered dagger and tarnished crossbow as well. Her chestnut hair is still thick. Her ears are large.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is an amazing painter.
History: Maiathah was raised in a hard working conservative environment. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Large well-done wool tapestry (600 gp).
Drenna Trollope, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She prefers to wear flannel. Her hair is long and white with streaks of silver, and is pulled back with small black clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a great chef.
History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drenna took refuge in the old dungeon and found the beat up crossbow and armor she uses now. After a long history of fighting, Drenna and her spouse have recently divorced.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Poor, Nature. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5
Possessions: Red-brown spinel (130 gp).
Alston Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He likes to wear ponchos typically of a light blue in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Marry his sister to traveling adventurers; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Forgetful. Bonds: Slave, Nature, Adventurer, Family. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Sardonyx (80 gp).
Falkrunn Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey cloak and cross-gartered yellow stockings. Her brown hair is styled in orderly dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Falkrunn grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She's since become an addict/alcoholic.
Motivation: Meet up once more with her childhood friend; and expand her business
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Sardonyx (20 gp). Azurite (11 gp). Pink pearl (90 gp).
Halimath Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a yellow small hat and yellow clothes, and a wedding ring on his left hand. His long red hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Impeccable, Philantrophist. Bonds: In love, Rich, Immigrant, Has a crush. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He has red hair. His black eyes peer out from beneath his feathered green hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He wants revenge against illithids.
Flaws: Ugly. Bonds: Poor, Nature, Enemies, Military, Job. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. Freshwater pearl (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
