Kathra Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is blonde and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. She is a great chef.
History: She was born to a criminal king-pin and mafia family Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Poor, Criminal record. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal, Giant
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 290 gp. 2 Tanglefoot bags.
Tharivol Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a custom-built plate barding that's adorned with violet lining and desert motifs. His left leg appears badly burned and disfigured. He wears his white hair up. His gray unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Tharivol was born in the south. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Gifted, Persistence. Flaws: Disease, Antagonistic. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Isabella Hayhurst, Female Human [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears a worn and beaten armor. Her hair, while still mostly blonde, has prominent grey streaks. Her violet eyes peer out from beneath her small grey hat.
Personality: Prone to second guessing herself, she comes off as nervous. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Isabella took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Assassin job now, and dutifully fulfills any obligations she has.
Motivation: She feels threatened by others; and money/treasure
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
Three Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt. He wears his white fur down. His face is scarred and worn.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Three hails from a village terrorized by gnolls. He has had some formal writing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1200 gp. Malachite (15 gp). Alexandrite (200 gp). Red garnet (140 gp). Emerald (1600 gp). 1 Minor magic item.
Gerald Moreno, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his auburn hair well, parting it to the left. His half smiles and hazel eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Disease. Bonds: Attractive, Enemies, Poor. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Celestial, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp. Jasper (70 gp). 1 Buckler.
Williamina Walpole, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she very much looks the part of a Doctor. Her long black hair reaches down to her waist. Her eyes are hazel and beady.
Personality: Williamina is depressed about a lot of things. She tends to be a nihilist. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Doctor business at a young age. Williamina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Doctor.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 5000 cp. Tiger eye turquoise (6 gp). Amber (140 gp).
Corkitron Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many green ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is lengthy. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bellfounder soon after.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnome
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heian Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a yellow costume with the symbols of the sun god on his torso. His hair is red and curly. His fierce brown eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his writing dream.
Motivation: To reunite with his old friends; and to be a ruler again
Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Job, Adventurer. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp. Tourmaline (130 gp). Blue star sapphire (1200 gp).
Surina Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses like a well dressed Sage does. She has no crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Surina grew up listening to her father's many stories. She found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: She wants to get laid; and sabotage a competitor
Flaws: Ugly, Shy. Bonds: Job, Has a crush, Adventurer. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Half-Plate.
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