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NPC Generator

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Advanced [show]


Laucian Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by beers. His tied-back hair is auburn. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Laucian was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Laucian's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Laucian Iranapha, Male Elf Expert 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Harvest Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'3" and is renowned for her bright brown dresses and hats. Her left leg appears badly burned and disfigured. Her gray fur is heavily combed to the left. She has hazel eyes and a brown hat with a black feather.

Personality: She is witty, but her monotone delivery comes off as unnerving Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Ploughman business at a young age. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently she has begun working with bootleggers and crooks.

Motivation: Wants her loneliness to end; and balancing her hectic life and new ploughman responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Job, Criminal record, Has a crush. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Harvest Thunder, Female Tabaxi Aristocrat 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Medicine +4, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 170 pp.


Social Check DCs


Tyna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a red vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her red boots flare out at the collars. She wears a wide-brimmed hat to cover her moderate length chestnut hair. She has a dull look in her blue eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Tyna was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Tyna has worked very hard to control her curse. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Tyna Wildheart, Female Halfling Paladin 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Coral (120 gp). Sard (60 gp). Blue sapphire (600 gp).


Social Check DCs


Heather Westbrook, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. She has moderate length silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. She uses divination through singing.

History: Heather was born in the west. At a young age she loved to build and create. Her family was turned out during the war. She and her family wandered west to less war torn lands. She left for the west, certain she would find work there.

Motivation: Seeks redemption; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted, Persistence. Flaws: PTSD. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Heather Westbrook, Female Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alain Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and sports empty pouches on her belt. Her brown hair is knotted and matted. She has blue eyes and a white hat with a black feather.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As long as the job gets done she does not care how it got done.

History: Alain lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Laborer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to trick people and travel the world for free.

Motivation: She is greedy; and she is a bit of a kleptomaniac

Ideals: Professionalism. Bonds: Attractive, Family, Criminal record, Rich. Occupation: Masseuse

Voice: Mousy voice

Attributes [hide]

Alain Underfoot, Female Halfling Adept 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 20000 cp.


Social Check DCs


Tomph Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many tan ritualistic tattoos. She wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy white hair. Her fierce brown eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Junk Dealer business.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Tomph took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Persistence, Fighting, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Tomph Kent, Female Half-Orc Warrior 4
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Quilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. She keeps her red hair in a flapper bob. Her brown eyes are passionate and lively.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A true patriot, Quilla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is a Slaad in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Fisher job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her old friends; and she wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Rich, Job, Military, Adventurer. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quilla Daergel, Female Gnome Sorcerer 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2400 sp.


Social Check DCs


Arannis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Arannis lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Justice. Bonds: Immigrant, Criminal record, Family. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Arannis Xiloscient, Male Elf Warlock 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Mantus Delight, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Joker, Professionalism, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Mantus Delight, Male Tiefling Monk 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 8
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)12 (+1) 9 (-1)19 (+4)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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