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NPC Generator

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Advanced [show]


Akta Delight, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to make almost anything out of random pieces of junk.

History: Born in the north to a Detective, Akta learned a great deal about her father's area of expertise. Her childhood dream was to be a Banker, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Entrepeneur, Athletic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Akta Delight, Female Tiefling Warlock 8
Medium (5'11") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 10 (+0)19 (+4)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Gnoll, Infernal, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 2000 sp.


Social Check DCs


Mamnen Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is renowned for his bright black suits and hats. His blue hair is matted, messy, and big. This red eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted, Artistic, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Mamnen Fear, Male Tiefling Warrior 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Intimidation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Oren Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His chestnut hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Oren Wedgwood, Male Half-Orc Druid 2
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp.


Social Check DCs


Tomph Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she sports white clothing, slightly heavier than average wear. Her red hair is cut short with large spiked bangs in the front. Her ears are large.

Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Tomph was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Through the years after Tomph was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Tomph's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Tomph Asheton, Female Half-Orc Commoner 3
Medium (6'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Darrow Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean white cloak covering his clean studded leather. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic, Secretive. Bonds: Mentor. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Darrow Reedfellow, Male Halfling Adept 13
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 44 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Arcana +5, Performance +5
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 200 pp. Star ruby (600 gp). Blue star sapphire (600 gp). Smoky quartz (30 gp). Golden pearl (160 gp). Jade (160 gp). Eye agate (16 gp). White opal (600 gp). Azurite (16 gp). Sard (30 gp). Iolite (30 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His fur is cut close to his head. He has a dull look in his hazel eyes.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Antagonistic. Bonds: Attractive, In love, Immigrant, Poor, Enemies. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Trail In the Wind, Male Tabaxi Warlock 3
Medium (5'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 16 (+3)17 (+3)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1000 sp. Coral (130 gp). 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Roland Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He keeps his blonde hair in a pixie cut. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world; and he wants revenge against gnolls

Ideals: Gifted, Logical. Bonds: Attractive, Poor, Enemies. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Roland Mellerelel, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 8
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)15 (+2) 11 (+0)6 (-2)
Skills Athletics +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp. Golden yellow topaz (800 gp).


Social Check DCs


Everard Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a yellow armored body suit, with a simple brown line shooting up and back down, he is not a threatening figure. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Everard's homeland. Everard decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Ilphelkiir, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 80 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Minor magic item.


Social Check DCs


Rimple Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has auburn hair. He has hazel eyes and a blue hat with a white feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. During his travels, Rimple and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rimple discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rimple fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: PTSD. Bonds: Poor, Attractive. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Rimple Timbers, Male Gnome Barbarian 10
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 11
Hit Points 81 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1100 gp. Alexandrite (900 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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