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NPC Generator

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Advanced [show]


Duergath Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fitting clothing which further accentuates his frame. His auburn hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Duergath Hammerstone, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Golden yellow topaz (300 gp). Onyx (30 gp). Jasper (30 gp). 1 Darkwood Buckler.


Social Check DCs


Tod Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a white and tan robe with the hood down, and sports empty pouches on his belt. His red hair is still thick. He has blue eyes and a white hat with a tan feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Tod was born on a far northern mountains where he grew up under the tutelage of his father, an expert Map Maker. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Disciplined, Entrepeneur. Flaws: Secretive, Insane. Bonds: Immigrant. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Tod Smoothhands, Male Halfling Rogue 9
Small (2'11") Halfling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 56 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Athletics +1, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Aquan, Giant
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +4

Possessions: 50000 cp.


Social Check DCs


Emeny Rylan, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is drawn into a tight pony tail with a card scrunchie. She is very pretty but has cold, dead eyes.

Personality: Emeny speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She never wears the same outfit twice, unless she absolutely has to.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Criminal record. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Emeny Rylan, Female Human Bard 7
Medium (5'2") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 19 (+4)5 (-3)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Caeldrim Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large blue mantle and cape that has been intricately interwoven into his black robe. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Caeldrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Caeldrim took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Cynical, Depressed. Bonds: Military, Nature. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Caeldrim Ostoroth, Male Elf Paladin 6
Medium (5'3") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Red spinel (80 gp). Golden yellow topaz (800 gp). Lapis lazuli (11 gp). Banded agate (11 gp).


Social Check DCs


Menny Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her black hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a small toy that she constantly fidgets with.

History: Menny was born with her father's beautiful face. After coming to the age of reason, Menny took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Attractive, Guardian. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Menny Leffery, Female Gnome Paladin 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp.


Social Check DCs


Phelaia Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear, and carries greatswords. Her red hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.

History: A powerful brothel owner made her what she is. A freak accident while working with her Bounty Hunter father left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Persistence. Flaws: Insomniac, Disease. Bonds: Mentor. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Phelaia Flaw, Female Tiefling Fighter 7
Medium (6'0") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her long red fur kept up in a rat tail. Her amber eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her daughter; and to reunite with her absent mother

Flaws: Shy. Bonds: Attractive, Rich, Slave, Family. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Emerald Candle, Female Tabaxi Paladin 5
Medium (4'11") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Infernal, Celestial, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Whurdred Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She carries with her a set of daggers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has slicked back red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurdred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Logical. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Whurdred Bloodkith, Female Dwarf Commoner 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)8 (-1) 11 (+0)10 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp. Jade (60 gp).


Social Check DCs


Tree Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and grey tie. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. He has wavy gray fur. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a slaver, Tree was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Tree and his spouse have recently divorced.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Tree Running, Male Tabaxi Commoner 3
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Sylvan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 2 Thunderstones. 3 Acid flasks. 3 Acid flasks.


Social Check DCs

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