Vistra Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. With bright black hair. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a poor family in the city she treasured whatever gifts she got. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her brother's freedom.
Motivation: To get a good night's sleep; and her religion dominates her actions
Ideals: Optimist. Flaws: Insomniac. Bonds: Family, Poor, Religious. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Sun Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He has dyed his greying beige fur a little too much giving a sharp beige color. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a slaver, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Sun's homeland. Sun decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting, Logical. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2400 gp. Chrysoprase (30 gp). Rhodochrosite (6 gp). Chalcedony (30 gp). Amber (80 gp). Smoky quartz (30 gp). 1 Minor magic item.
Vicky Willoughby, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears a robe, a symbol of her god around her neck, and a shortspear on her belt. Her hair is white and curly. Her eyes are blue and she is always smoking a pipe.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Laborer responsibilities is difficult; and she wants to meet her childhood hero
Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Laborer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 70 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Celestial, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 230 pp. Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item.
Beiro Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered scimitar and tarnished axe as well. His brown hair is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the west, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beiro took refuge in the old dungeon and found the beat up axe and armor he uses now. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
Possessions: 120 pp. 1 Masterwork Heavy steel shield.
Myev Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a simple black robe with grey stripes complete with hood. Her auburn hair is knotted and matted. Her half smiles and violet eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. As long as the job gets done she does not care how it got done.
History: Myev was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Myev abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Vanuath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, he is not a threatening figure. His brown hair is singed and shortened. He has green eyes.
Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vanuath took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has never given up on his singing dream.
Motivation: To share knowledge with the world.
Ideals: Pacifist, Logical, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Halfling, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 gp. Onyx (20 gp). Tiger eye turquoise (14 gp). Onyx (20 gp).
Hatae Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears baggy tan pantaloons and a blue scarf, and she perpetually has her warhammer ready. Her blonde hair is still thick. Her eyes are brown and beady.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is an amazing painter.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2700 sp.
Oriff Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, grey, dusty cloak. She has wavy golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oriff grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriff. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has comitted a past crime that haunts her to this day
Flaws: Insomniac, Antagonistic, Greedy. Bonds: Adventurer, Rich, Criminal record. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Peter Woods, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and he is content
Flaws: Ugly, Mundane, Insomniac. Bonds: Poor, Family. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Aquan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
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