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NPC Generator

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Advanced [show]


Krûk Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears black cloth garments or leather armor. He has no hair. He wears a mask on his face.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Miner

Voice: Whispers

Attributes [hide]

Krûk Copeland, Male Half-Orc Fighter 3
Medium (6'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)6 (-2) 9 (-1)10 (+0)
Skills Arcana +0, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Gimble Timbers, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'5" and tends to wear a tan poncho over his likewise colored trousers and shirt. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He has taken up work as a Locksmith and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and he would like to get married and retire

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job, Has a crush. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Gimble Timbers, Male Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 11 (+0)18 (+4)
Skills Insight +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. Obsidian (15 gp). Violet garnet (900 gp). Blue sapphire (700 gp).


Social Check DCs


Robert Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears light armors faded through time and improper care, marred by chocolates. His hair is short and brown. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: Born in the south to a Guard, Robert learned a great deal about his mother's area of expertise. His childhood dream was to be a Server, but he was a colossal failure. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Robert Coleman, Male Half-Elf Warlock 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Kite Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She has brown fur. She has amber eyes and a pastel hat with a tan feather.

Personality: Cocky and sure of herself, she believes she is the best Butcher born in the past three hundred years. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a wizard, Kite was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Butcher.

Motivation: She's looking for her big break.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Mentor, Adventurer. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Kite Candle, Female Tabaxi Fighter 6
Medium (6'5") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mozfel Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Mozfel Rayden, Male Half-Orc Fighter 12
Medium (5'3") Half-Orc, Neutral Evil (CR 12)
Armor Class 10
Hit Points 89 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)9 (-1) 11 (+0)8 (-1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 3000 gp. Brown-green garnet (40 gp). Emerald (600 gp). Smoky quartz (20 gp). Lapis lazuli (16 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple tan robe with blue stripes complete with hood. His black hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Body Guard, who enjoyed hunting, Warryn was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Warryn Folkor, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 10000 sp. 2 Tanglefoot bags.


Social Check DCs


Nicholas Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears a colorful flower in his white hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he wants to get laid

Flaws: Addict, Disease. Bonds: Attractive, Has a crush. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Nicholas Tealeaf, Male Half-Elf Adept 2
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 370 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Arannis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue costume with the symbols of the sun god on his torso. He has dyed his greying white hair a little too much giving a sharp white color. He has gleaming, smiling violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Rich, Nature. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Arannis Nailo, Male Elf Commoner 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points -3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Katherine Ryland, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of sickles on her belt, each one with a amethyst on the hilt. Her moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Katherine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety

Ideals: Fighting, Extrovert. Flaws: Insomniac, Fearful. Bonds: Nature. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Katherine Ryland, Female Human Druid 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs

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