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NPC Generator

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Advanced [show]


Eridred Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She is an epitome of beauty. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Bounty Hunter who has hired her part-time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She comes from a rich eastern family. She worked as a nervous Bounty Hunter and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and wants her loneliness to end

Ideals: Justice. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eridred Foamtankard, Female Dwarf Expert 8
Medium (4'0") Dwarf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 58 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 10000 sp. Obsidian (7 gp). Obsidian (7 gp). White pearl (90 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). 1 Minor magic item.


Social Check DCs


Bolhild Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length black hair. Her eyes are likewise brown.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is a very good compulsive liar and kleptomaniac.

History: The child of a Miller, who enjoyed hunting, Bolhild was taken on many hunting expeditions. Cursed with unlife at a very young age, Bolhild has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Entrepeneur, Artistic. Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Bolhild Rakankrak, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 170 gp. 1 Magnifying glass.


Social Check DCs


Wrenn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and he is content

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Wrenn Dunben, Male Gnome Ranger 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Ûgakûga Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His golden hair and beard is wavy and long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Logical. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Ûgakûga Kitchur, Male Half-Orc Cleric 9
Medium (5'11") Half-Orc, True Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 8 (-1)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Chalcedony (40 gp). Golden yellow topaz (700 gp).


Social Check DCs


Gardain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: Gardain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great joy in being the best Butcher in town.

History: Gardain was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Apothecary again; and he'd like to take his coworkers down a peg

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Job, Military. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Gardain Strakeln, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Senteq Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a top hat to cover his moderate length auburn hair. He has violet eyes and a blue hat with a green feather.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Opinionated. Bonds: Rich, Criminal record, Military. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Senteq Quillsharpener, Male Gnome Cleric 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 105 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Nature +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (900 gp). Old masterpiece painting (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of scimitars on his belt, each one with a ruby on the hilt. His purple hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Cimer Trust, Male Tiefling Commoner 1
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs


Leshanna Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Leshanna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Leshanna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Leshanna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has never given up on her dancing dream.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Impeccable, Opinionated, Artistic. Bonds: Poor, Criminal record. Occupation: Mortician

Voice: German accent

Attributes [hide]

Leshanna Holland, Female Half-Elf Paladin 4
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely white suit with blue socks and a vest with buckled shoes, and is pretty ugly. He wears a broad hat to cover his moderate length auburn hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kelter took refuge in the old dungeon and found the beat up greataxe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Kelter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Kelter Strongbones, Male Halfling Paladin 7
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 16
Hit Points 39 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 11000 sp. Brown-green garnet (60 gp). Carnelian (70 gp). Lapis lazuli (11 gp). Malachite (11 gp).


Social Check DCs

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