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NPC Generator

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Advanced [show]


Qualen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan shirt with thin grey vertical stripes and tan pants. His brown hair is thinning but still full. His eyes are hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qualen is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. A gifted student he started as a Glassblower, but he got bored and became a Merchant. He now owns his own business.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Justice. Bonds: Rich, Job, Military. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Qualen Oomtrowl, Male Gnome Cleric 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)9 (-1) 15 (+2)17 (+3)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Adrik Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western man, he wears rags and sports a simple walking cane. He keeps his golden hair in a pixie cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Adrik took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Poor, Attractive, Criminal record. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Adrik Silveraxe, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 15 (+2)6 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 4000 cp.


Social Check DCs


Claira Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow costume with the symbols of the four houses of cards on her torso. She carries a battered glaive and tarnished longbow as well. She wears a colorful flower in her chestnut hair. Her hazel eyes are passionate and lively.

Personality: Stoic and calm, she prefers to meditate than take action. She has a small toy that she constantly fidgets with.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.

Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Claira Galanodel, Female Half-Elf Commoner 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Virra Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an entirely tan suit with brown socks and a vest with buckled shoes. Her silver hair is lengthy. Her eyes are hazel and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Virra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's repulsed by the pc

Flaws: Secretive, Antagonistic. Bonds: Mentor, Poor, Criminal record. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Virra Albaratie, Female Gnome Warlock 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Barendd Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear grey clothing when he does not wear armor. With bright brown hair and a scraggly beard. His eyes are green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Greedy. Bonds: Nature, Criminal record, Religious. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Barendd Broodfist, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1400 sp.


Social Check DCs


Art Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and pastel robe with the hood down. He has no fur. He has gleaming, smiling copper eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Art grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Art. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Criminal record. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Art Fang, Male Tabaxi Fighter 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +2, Survival +7
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +7

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He wears a feathered hat to cover his moderate length brown fur. His yellow eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down.

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Tricking In Shadow, Male Tabaxi Expert 16
Medium (5'2") Tabaxi, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 91 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Medicine +8, Performance +6
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1600 gp). Gold music box (3000 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (400 gp). Jeweled gold crown (7000 gp).


Social Check DCs


Quilla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tan painted combat armor at almost all times. Her hair is short and auburn. She has blue eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to loving parents in a slum to the west. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She left for the west, certain she would find work there.

Motivation: Her religion dominates her actions.

Ideals: Justice. Bonds: Religious, Poor, Immigrant. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Quilla Garrick, Female Gnome Adept 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)15 (+2) 15 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 70 pp.


Social Check DCs


Tervaround Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue costume with the symbols of luck on her torso. She is muscular with a powerful set of arms. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are amber.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the south, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business; and balancing her hectic life and new performer responsibilities is difficult

Flaws: Shy, Insane. Bonds: Family, Immigrant, Job. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Tervaround Fiddlefen, Female Gnome Cleric 8
Small (3'0") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 6 (-2)12 (+1)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. Pink pearl (40 gp). Brown-green garnet (40 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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