Pog Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean tan cloak covering his clean studded leather. His red hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Athletic, Fighting, Artistic. Bonds: Military, Criminal record. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. Rock crystal (80 gp). 1 Minor magic item.
Laucian Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Detective, who enjoyed hunting, Laucian was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Bonds: Rich, Attractive, Nature. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 4 (-3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Nora Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, brown cloak. She has a very tight haircut. Her eyes are amber.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Nora was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants to meet her childhood hero; and to be a farmer again
Ideals: Athletic, Philantrophist, Logical. Bonds: Religious, Job, Adventurer. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 18 (+4) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Cory Hayley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a small bristly mustache and wavy brown hair. His green eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.
History: Sold as a small child to a necromancer, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Flaws: Addict, Hedonist. Bonds: Mentor, Nature, Family. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 10)
Armor Class 9
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harriet Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she usually wears her red robe and has her warhammer always slung over her shoulder. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Her skin is flawless and her green eyes scan people very quickly.
Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.
Motivation: She uses money and sex appeal to get what she needs; and meet up once more with her childhood friend
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 10000 cp. Tourmaline (110 gp). 1 Minor magic item.
Uraim Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has silver hair. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting, Professionalism. Bonds: Rich, Attractive, Adventurer. Occupation: Herbalist
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Giant, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Freshwater pearl (16 gp).
Simon Royal, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean grey cloak covering his clean studded leather. He wears his auburn hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Simon was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Dyer and occasionally as a mercenary.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Ideals: Optimist, Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 700 sp. Alexandrite (300 gp).
Giselle Carlisle, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her hair is short and white. This green eyed northerner is not easily forgotten.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise she seems alert and responsive.
History: Born in the north her family was never financially stable. Giselle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Religious. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Ilde Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her silver hair is still thick. Her eyes are blue and catlike.
Personality: Confrontational and typically high on some drug or another. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She's since become an addict/alcoholic.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Athletic. Flaws: Addict, Hedonist. Bonds: Attractive, Slave. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
