Whurbin Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with dancing.
History: He was always a brilliant, if unscrupulous mind. A few years later when the north was not economically sound they moved to his current location. Now he works as a dancing tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Rimmon Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green tunic with pastel highlights, and long brown pants that bunch up around his shoes. His black hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Rimmon was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural halfling artifacts is his passion
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Frouse Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered mace and tarnished pickaxe as well. His chestnut hair is slicked back into a classic pompadour. He has green eyes.
Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Frouse has worked very hard to control his curse. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Gifted. Flaws: Hedonist, Disease. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 24000 sp. 1 Silver holy symbol. 1 Good lock. 1 Disguise kit. 1 Masterwork Thieves’ tools.
Juliana Kelsey, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is generally well dressed albeit a few years behind the times. Her auburn hair is kept up in a ponytail inside a deerstalker hat. She has gleaming, smiling gray eyes.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a great chef.
History: She was born to loving parents in a slum to the south. As a young adult she joined a group advocating for an improvement in Human conditions. She was granted necromantic powers by her dying brother.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Barfa Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.
Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: Revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Pacifist. Bonds: Adventurer, Criminal record, Enemies. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 9)
Armor Class 10
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1800 gp. A roughly beaten golden orb (30 gp).
Mugrunden Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'1" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His left leg appears badly burned and disfigured. His crest is silver and curly. His red eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them
History: When he was but 8 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: His religion dominates his actions; and money/treasure
Flaws: Shy. Bonds: Rich, Religious, Immigrant. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp. Rock crystal (50 gp). Obsidian (15 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Hematite (15 gp). Hematite (15 gp). 1 Minor magic item.
Aust Ariessus, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Doctor does. He has styled his silver hair well, parting it to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Doctor. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He comes from a rich eastern family. A gifted student he started as a Mercenary, but he got bored and became a Doctor. He has worked as a Doctor like his mother before him.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict, Impulsive. Bonds: Job, Rich. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (600 gp).
Andry Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is smooth and relatively long. She has gleaming, smiling gray eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Andry and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Religious. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
Ortegar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His auburn hair and beard is wavy and long. His eyes are violet.
Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Optimist, Opinionated, Fighting. Bonds: Adventurer, Slave. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (1200 gp).
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