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NPC Generator

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Advanced [show]


Jade In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Carter. She is muscular with a powerful set of arms. Her cinnamon fur is long and unkept. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. Her job bores her to no end. She has decided to make it more interesting.

History: She got into the Carter business at a young age. She moved out east to avoid the crime she committed. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Jade In the Wind, Female Tabaxi Fighter 9
Medium (5'6") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 90 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +7, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +5

Possessions: 60000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An abacus with copper, silver and gold markers (50 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs


Vicky Redfield, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her halberd. Her chestnut hair is smooth and relatively long. Her blue eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a wizard, Vicky was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Gifted. Flaws: Disease. Bonds: Mentor, Debt. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Vicky Redfield, Female Human Monk 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, Stealth +0
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Tûmûg Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a black shirt with thin white vertical stripes and blue pants. Beneath his clothing is a huge mess of scar tissue. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born at the edge of vast forest. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A deep hatred of drow.

Flaws: Antagonistic. Bonds: Slave, Enemies, Nature, Criminal record. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Tûmûg Beckwith, Male Half-Orc Wizard 7
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Ielenia Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear ponchos typically of a light violet in addition to tight pants. With wild blonde hair. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her mother was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently the stress of being a Sage has made it difficult for her to sleep.

Motivation: Expand her business; and she is terrified, and will act out of fear

Flaws: Insomniac, Fearful. Bonds: Poor, Religious, Military, Job. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Ielenia Madden, Female Half-Elf Warlock 3
Medium (4'8") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Zepar Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green wide-brimmed hat and green clothes. His purple hair has been sun bleached extensively. He has red eyes and a green hat with a blue feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Zepar reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic. Flaws: Mundane, Impulsive, Greedy. Bonds: Immigrant, Military. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Zepar Laughter, Male Tiefling Druid 10
Medium (5'2") Tiefling, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +6, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 2100 gp. Lapis lazuli (9 gp). Freshwater pearl (9 gp). Aquamarine (700 gp). Rhodochrosite (9 gp). Aquamarine (700 gp). Moonstone (50 gp). Emerald (700 gp). Violet garnet (700 gp).


Social Check DCs


Trynnicus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His red crest is singed and shortened. His eyes, though not visible through his cowl, are gold.

Personality: Trynnicus hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is an amazing painter.

History: Trynnicus hails from a village terrorized by orcs. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against orcs.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Trynnicus Turnuroth, Male Dragonborn Bard 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 70000 cp. Gold and topaz bottle stopper cork (1800 gp).


Social Check DCs


Nuraval Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern man wears light armors faded through time and improper care. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Insane, Addict. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Nuraval Morigak, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)16 (+3) 17 (+3)7 (-2)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 gp.


Social Check DCs


Quillathe Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright violet dresses and hats. She has a moderate pudge and is not very fit. She has styled her black hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Dragonborn culture. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Quillathe was born with her father's beautiful face. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and doesn't want to be a ploughman and was forced into it by her family

Flaws: Racist. Bonds: Religious, Attractive, Family. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Quillathe Qualanthri, Female Half-Elf Bard 15
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 83 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +6, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 800 pp. Carnelian (80 gp). Tourmaline (90 gp). Bloodstone (80 gp). Citrine (80 gp). Tiger eye turquoise (11 gp). Violet garnet (1400 gp). 1 Medium magic item.


Social Check DCs


Margery Payton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a fine chain shirt which she covers with brown colored cloaks and clothing, marred by teas. Her moppish red hair is in a traditional bowl cut. Her blue eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is lazy, self-centered, vain, and jealous.

History: Margery hails from a village terrorized by gnolls. In her 15th year, her parents were killed by a gnolls raid, leaving Margery alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Selfish. Bonds: Enemies. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Margery Payton, Female Human Paladin 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs

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