Medrash Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a fancy black suit. His silver crest is still thick. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.
History: He got into the Scribe business at a young age. A gifted student he started as a Knight, but he got bored and became a Scribe. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Philantrophist. Flaws: Impulsive, Mundane, Greedy. Bonds: Attractive, Job. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
Possessions: 400 gp.
Balimaar Kimberly, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His brown hair is smooth and relatively long. His green eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.
History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and to protect his home
Flaws: Antagonistic. Bonds: Adventurer, Poor, Nature, Guardian. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Amber (70 gp).
Adrex Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" southern man, he wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. His crest is silver and curly. His red unseeing eyes seem to look past you.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with music.
History: He is the product a well kept family trust fund and as such has never really known need. Adrex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Rich, Nature. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 29 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp.
Vorka Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She is well dressed, but even with her fine clothing she looks run-down. She has a hunchback. Her deerstalker hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She misses her home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Vorka was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Barrister. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vorka fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Habor Art, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear green clothing when he does not wear armor. He has moderate length blue hair. His red eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.
Motivation: He's in love; and he's attracted to the pc
Flaws: Antagonistic, Selfish. Bonds: Poor, Nature, Family, Has a crush. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp.
Rieta Grief, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she typically wears green cloth garments or leather armor. She has no hair. She is baby faced.
Personality: Always inclined to offer people food she seems plenty friendly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. Through the years after Rieta was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Rieta's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 6 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 21 (+5) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 800 gp.
Maegan Underbough, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who typically wears red cloth garments or leather armor, she is not a threatening figure. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are a pleasant blue.
Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: A deep hatred of orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Flaws: Addict, Hedonist, Mundane. Bonds: Nature, Enemies. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. Rock crystal (60 gp). Moss agate (8 gp).
Ilga Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman has a large black mantle and cape that has been intricately interwoven into her violet robe, and sports empty pouches on her belt. Her long auburn hair reaches down to her waist. She has amber eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. She has worked as a Weaver like her father before her.
Motivation: She is unsatisfied with her job; and she has a crush on the local crown-heir
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered and bejeweled glove (2000 gp). Gold music box (2000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He wears a feathered hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.
History: Lance was born in the north. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Gifted, Persistence, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!