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NPC Generator

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Advanced [show]


Fallthra Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her brown hair is smooth and relatively long. Her eyes are green and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born into a rich family. Her psionic abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Butcher.

Motivation: She is greedy.

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Job. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Fallthra Trueblood, Female Dwarf Fighter 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 13 (+1)6 (-2)
Skills Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (600 gp). A delicate brass dragon egg (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vaina Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long silver hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is harsh and unforgiving.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Vaina Siannodel, Female Half-Elf Adept 15
Medium (4'8") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 93 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 8000 gp. Chrysoberyl (110 gp). Golden pearl (110 gp). Banded agate (12 gp). Smoky quartz (60 gp). Blue quartz (12 gp). Amber (110 gp). Eye agate (12 gp). Zircon (60 gp). Moonstone (60 gp). 1 Medium magic item.


Social Check DCs


Millicent Trollope, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a grey vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her hair is chestnut and curly. She has gleaming, smiling amber eyes.

Personality: She has a massive crush on the younger sibling of the Bricklayer who has hired her part-time. She would rather hide behind her crafts than deal with other people.

History: Millicent hails from a village terrorized by goblins. Through the years after Millicent was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Millicent's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by goblins. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Has a crush, Enemies. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Millicent Trollope, Female Human Commoner 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Râsh Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his long red hair kept up in a rat tail. This blue eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic man, Râsh's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Râsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Optimist. Bonds: Rich. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Râsh Marlee, Male Half-Orc Barbarian 2
Medium (6'6") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 30 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2

Possessions: 1100 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Bune Haste, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is dressed in a clean green cloak covering her clean studded leather. Her purple hair is unkempt and raggedy. Her eyes are black and beady.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of orcs once and for all.

History: She was born to loving parents in a slum to the south. Bune was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bune decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Criminal record. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Bune Haste, Female Tiefling Warrior 5
Medium (5'10") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Fistula Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear white tank tops with blue skirt. She is bald on top and has large white tufts of hair around her ears. Her eyes are violet and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gifted from a young age, Fistula studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Depressed, Forgetful. Bonds: Criminal record. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Fistula Barlow, Female Half-Orc Wizard 4
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 14
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)15 (+2) 15 (+2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Pallabar Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky blue painted plate armor. He has a blonde handlebar mustache and slicked back blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Pallabar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Pallabar grew up listening to his mother's many stories. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy, Hedonist. Bonds: Adventurer, Slave. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Pallabar Scheppen, Male Gnome Rogue 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 7000 cp. 1 Simple lock.


Social Check DCs


Daar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black vest and prefers red and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on her right hand. She has styled her rusty crest well, parting it to the right. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.

History: When she was but 4 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Daar Beryntolthropal, Female Dragonborn Aristocrat 8
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 200 gp. Aquamarine (700 gp). Red spinel (100 gp). Smoky quartz (40 gp). Silver pearl (100 gp). Hematite (14 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekk Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in an above average manner. With bright white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She comes from a rich western family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Selfish. Bonds: Attractive, Family, Rich, Job. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Ekk Lindsey, Female Half-Orc Adept 4
Medium (5'4") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Jet (130 gp). Amber (130 gp). Azurite (7 gp). Aquamarine (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs

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