Tim Hadleigh, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Disease. Bonds: In love, Rich, Criminal record. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
Possessions: Citrine (30 gp).
Syllin Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. She keeps her long blonde hair kept up in a rat tail. Her eyes are green.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Syllin was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now mingles about in high society.
Motivation: Someone believes her a fraud; and doesn't want to be a stableman and was forced into it by her family
Flaws: Impulsive. Bonds: Attractive, Family, Rich, Enemies. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Rael Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many brown ritualistic tattoos. He has a large violet mantle and cape that has been intricately interwoven into his brown robe. His golden hair is singed and shortened. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 17 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Golden circlet with four aquamarines (1000 gp). Embroidered and bejeweled glove (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Golden circlet with four aquamarines (1000 gp).
Roywyn Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears blue leather gloves, a blue jacket, and tight pants. Her hair is silver and curly. Her eyes are green and beady.
Personality: She is overprotective of those who hire her services. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born at the edge of vast forest. She made a point of taking high paying jobs and getting most of it up front. She has been saving her money to try and buy her sister's freedom.
Motivation: She desires power and/or immortality; and wants to raise her children well
Flaws: Ugly. Bonds: Guardian, Family, Nature, Adventurer. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 127 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 1000 gp. Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (200 gp). Old masterpiece painting (1400 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (160 gp).
Mardred Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She has auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is used to getting what she wants. In part because she is a meticulous planner.
History: Gifted from a young age, Mardred studied abroad. After coming to the age of reason, Mardred took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her brother's freedom.
Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and to unite with her brother
Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 74 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2000 gp. Blue quartz (10 gp). Moonstone (20 gp). Moss agate (10 gp). Moonstone (20 gp). Hematite (10 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item.
Warryn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He wears a top hat to cover his moderate length red hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 89 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Draconic, Druidic
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 1800 gp. Star rose quartz (70 gp). Rock crystal (70 gp).
Whurbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born at the edge of vast mountains. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother; and he is compelled to act according to his religious beliefs
Bonds: Job, Enemies, Nature, Religious, Family. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp.
Murook Marleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black shirt with thin pastel vertical stripes and grey pants, and carries monstrous two handed axes. Her hair is chestnut and very short. She is very pretty but has cold, dead eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born into a rich family. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.
Motivation: Retire the richest woman in the west; and she uses money and sex appeal to get what she needs
Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Cook
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Mûg Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries warhammers. His black hair is kept up in a ponytail inside a feathered hat. His fierce brown eyes like to dwell on things.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with poetry.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his poetry dream.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Fighting, Artistic. Flaws: Ugly, Antagonistic. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 1 Minor magic item.
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