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NPC Generator

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Advanced [show]


Ogbur Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a white suit, green shirt, and tan tie. His golden hair is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Nature, Slave. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ogbur Trowbridge, Male Half-Orc Bard 4
Medium (5'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)6 (-2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 15000 sp. Tourmaline (40 gp). Rich purple corundum (1000 gp). Chrysoprase (60 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Traulam Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is wearing colorful clothing, dressed as a Laborer. Her deerstalker hat is riddled with cuts and holes. She is baby faced.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a Apothecary, her mother struggled to pay the bills. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To clean up the streets; and many orcs want her driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Guardian. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Traulam Coleman, Female Half-Elf Expert 6
Medium (5'3") Half-Elf, Lawful Good (CR 6)
Armor Class 8
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)8 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Reeza Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. She has a penchant for wearing a ring with an oversized amber on her left hand. She wears a feathered hat to cover her moderate length white hair. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She became a Sage soon after.

Motivation: Further expansion of business; and doesn't want to be a sage and was forced into it by her family

Flaws: Ugly. Bonds: Rich, Job, Immigrant, Family. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Reeza Rutland, Female Half-Orc Cleric 1
Medium (4'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 8 (-1)7 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Chrysoberyl (80 gp).


Social Check DCs


Caramip Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears professional attire. Her moppish red hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is an amazing painter.

History: The child of a Carpenter, who enjoyed hunting, Caramip was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Persistence, Gifted. Bonds: Attractive, Nature. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Caramip Fapplestamp, Female Gnome Expert 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Deep green spinel (130 gp). Citrine (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alberich Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes, and carries swords. His brown hair is kept up in a ponytail inside a top hat. His violet eyes peer out from beneath his top grey hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has drifted from career to career and currently works as a Unemployed.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Fighting, Impeccable. Flaws: Disease, Fearful. Bonds: Religious, Job. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Alberich Lutgehr, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 7 (-2)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Art Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her white fur is singed and shortened. Her eyes are amber.

Personality: She will rave to anyone who will listen. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born to a criminal king-pin and mafia family In her 18th year, her parents were killed by a dire rats raid, leaving Art alone in the world. After a stint in an orphanage, she was adopted. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Enemies, Criminal record. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Art Wing, Female Tabaxi Druid 4
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Moss agate (9 gp). Amber (80 gp). Rock crystal (30 gp).


Social Check DCs


Syllin Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her left hand. She keeps her chestnut hair in a flapper bob. She is baby faced.

Personality: Eccentric and domineering, Syllin will drive conversation. She plays an instrument quite well.

History: She comes from a rich western family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Extrovert, Artistic. Bonds: In love, Rich, Mentor. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Syllin Casilltenirra, Female Elf Wizard 6
Medium (4'11") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 100 gp.


Social Check DCs


Cloud Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has styled his orange fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cloud took refuge in the ruined castle and found the beat up club and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Nature, Criminal record. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Cloud Grass, Male Tabaxi Sorcerer 10
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 12 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Insight +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Auran, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 900 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (50 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item.


Social Check DCs


Bolhild Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is greasy and uncared for. She has gleaming, smiling green eyes.

Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Family, Religious. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Bolhild Daraln, Female Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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