Gilthur Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries maces. His hair is black and very short. This brown eyed northerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Impeccable. Flaws: Addict, Ugly. Bonds: Enemies. Occupation: Weaver
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (600 gp). Smoky quartz (30 gp). Tiger eye turquoise (5 gp).
Vezera Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her scarlet crest is smooth and relatively long. Her gold eyes peer out from beneath her wide-brimmed black hat.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Vezera was left her father's suit of armor and trained in its use and care. She has achieved small success as a Unemployed.
Motivation: To end her boredom; and to be a interpreter again
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Military, Job. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 54 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: Just what you see.
Eida Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She carries a battered whip and tarnished morningstar as well. She has wavy silver hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful slaver made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eida. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and seeks redemption
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Mentor, Criminal record, Job. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
Possessions: Just what you see.
Dariff Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her eyes are amber and beady.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.
History: A powerful slaver made her what she is. Dariff liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and to be a adventurer again
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Mentor, Nature. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Full Plate.
Hubert Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly longswords and monstrous two handed axes. He wears his auburn hair up in a very large beehive style do. His green eyes dart from person to person to random spaces in the air.
Personality: Hubert wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Entrepeneur, Artistic. Bonds: Adventurer, Criminal record. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
Mordai Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). His blue hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Servant. He is lazy, self-centered, vain, and jealous.
History: Mordai was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He inherited the family business which he has now maintained for 15 years.
Motivation: Expand his business; and regain custody of his son
Flaws: Selfish. Bonds: Poor, Job, Family. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1300 gp.
Enidda Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is an epitome of beauty. She has red hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has since lost track of the people in her past.
Motivation: She seems to be bored by most things.
Ideals: Opinionated. Flaws: Mundane, Racist. Bonds: Poor, Attractive. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Auran, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Xappan Random, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has styled his purple hair well, parting it to the right. He has gleaming, smiling white eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Xappan was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Xappan and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and doesn't want to be a butcher and was forced into it by his family
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp. Emerald (1000 gp). 1 Minor magic item.
River Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. He has done his best to style his cinnamon fur to look like a famous performer. His yellow eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: River was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Performer for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a shepherd again
Ideals: Fighting. Flaws: Greedy. Bonds: Rich, Job, Enemies. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 17)
Armor Class 10
Hit Points 79 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 19 (+4) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Infernal, Terran
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. A delicate brass dragon egg (40 gp). Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A silver and pearl hairclip (40 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (1800 gp). Fire opal pendant on a fine gold chain (700 gp). Silver ewer (40 gp). Sapphire pendant on gold chain (1300 gp). Cloth of gold vestments (70 gp). Finely wrought small gold bracelet (40 gp). Gold music box (4000 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (1000 gp). Finely wrought small gold bracelet (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
