Jebeddo Beren, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He has wavy brown hair. His brown eyes peer out from beneath his feathered blue hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: Born in the east to a Glassblower, Jebeddo learned a great deal about his mother's area of expertise. His necromantic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Joker, Persistence, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 102 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: Sard (80 gp). Iolite (80 gp). Sard (80 gp). Rose (80 gp). Carnelian (80 gp). Rose (80 gp). Hematite (7 gp). Coral (50 gp). Sard (80 gp). Banded agate (7 gp). 1 Medium magic item.
Morana Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her silver hair, when down, is lengthy. Her eyes are amber and catlike.
Personality: A skeptical and narcissistic woman, Morana's first love is herself. Her second love is also herself. She cannot resist a sob story and will often dote over anyone who has one.
History: She is a Doppelganger in disguise. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and meet up once more with her childhood friend
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Adventurer. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 120 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Broce Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His auburn hair and beard is wavy and long. He is baby faced.
Personality: This man loves music and to teach people music more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: The child of a Mason, who enjoyed hunting, Broce was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Sabotage a competitor; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Criminal record, Nature, Job. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Havilar Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this woman wears a tight fitting black shirt and pants. She keeps her white crest in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the west her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: Just what you see.
Cairn Shame, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his whip ready. His red hair is smooth and relatively long. His black eyes peer out from beneath his deerstalker green hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Miner, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Bonds: Guardian, Religious, Rich, Job. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 93 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp. Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (2700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Carved bone or ivory statuette (90 gp). Solid gold idol (1000 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item.
Left-Handed Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a pastel collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has moderate length lavender fur. His eyes are blue and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and further expansion of business
Flaws: Depressed, Insomniac, Disease. Bonds: Job, Enemies. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 cp. 1 Minor magic item.
Quilla Turen, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a fancy tan dress. Her brown hair has been sun bleached extensively. Her eyes are blue and catlike.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She always tries to repair and not replace. It was this mentality that drove her into the Actor business.
History: Quilla was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She struck the Actor job and began her own company from there.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Ideals: Persistence. Flaws: Cynical, PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Fiery yellow corundum (1100 gp). Red spinel (40 gp). Chalcedony (60 gp). Azurite (5 gp). 1 Masterwork Common Melee.
Berrian Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His blonde hair is still thick. His eyes are likewise gray.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Berrian is combative with any and all who dare try his patience in the slightest.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined, Justice. Bonds: Slave, Family. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Great Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tattered old clothes. His broad hat is riddled with cuts and holes. His eyes are yellow and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a pair of adventurers, Great grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Adventurer. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
