Ea Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her chestnut hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.
Personality: She likes to make people angry or surprised. She works hard and plays hard.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Ea reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. In the meantime she has taken over work as a Miller and occasionally as a mercenary.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Military. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 62 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 7 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1300 gp. Large well-done wool tapestry (200 gp).
Tree Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is red and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a hateful person. She taunts others and blames them for her problems. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was always a brilliant, if unscrupulous mind. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants to meet her childhood hero.
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 28 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: Just what you see.
Antinua Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, but even with her fine clothing she looks run-down. She has brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She pushes her goals aggressively. She is also a coward if confronted.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: To unite with her sister; and an old rival family wants her found
Flaws: Antagonistic, Fearful. Bonds: Attractive, Slave, Family. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Alice Brownrigg, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. Her brown eyes dart from person to person to random spaces in the air.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Sailor, and she later adopted a second daughter.
Motivation: She is not mentally stable, and does not behave rationally; and to unite with her brother
Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Religious, Family. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2700 gp. Rose (80 gp). Aquamarine (900 gp). Malachite (6 gp). 1 Minor magic item.
Seven Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a brown suit, green shirt, and pastel tie. His orange fur is heavily combed to the right. His blue eyes dart from person to person.
Personality: He will rave to anyone who will listen. His job bores him to no end. He has decided to make it more interesting.
History: He comes from a rich eastern family. Seven was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Seven decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Insane. Bonds: Adventurer, Criminal record, Rich. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Home, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his golden hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Enemies. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Faral Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She carries a battered greataxe and tarnished hand crossbow as well. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Faral never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Bonds: Attractive, Poor. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 17 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 4 (-3) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Furrele Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She likes to wear ponchos typically of a light black in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. Her bronze crest is slicked back into a classic pompadour. She has gold eyes and a black hat with a violet feather.
Personality: Confrontational and typically high on some drug or another. She cannot resist a sob story and will often dote over anyone who has one.
History: Furrele was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered north to less war torn lands. She used her abilities to travel the world and help people.
Motivation: A rival would like her out of the picture; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Addict, PTSD. Bonds: Slave, Job, Criminal record. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 280 gp. Obsidian (6 gp).
Chad Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. He has wavy white hair. He has several tiny jet earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a wizard, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Enemies, Mentor. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
