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NPC Generator

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Advanced [show]


Anne Ainsley, Female Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern woman wears grey leather gloves, a grey jacket, and tight pants. Her black hair is slicked back into a classic pompadour. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Has a crush, Rich. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Anne Ainsley, Female Human Warrior 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)7 (-2) 16 (+3)10 (+0)
Skills History +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Zircon (70 gp).


Social Check DCs


Zagga Yorke, Female Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned female wears tattered old clothes. She is tall, broad shouldered and powerfully built. She wears her white hair up. Her hazel eyes dart from person to person.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with a lost civilization.

History: She was born the only child of a wealthy merchant. Her arcane abilities were realized during a raid on her village. She now owns her own business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Zagga Yorke, Female Half-Orc Paladin 9
Medium (5'8") Half-Orc, Neutral Good (CR 9)
Armor Class 10
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills Investigation +2, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1800 gp. Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2200 gp).


Social Check DCs


Marbas Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears light armors faded through time and improper care. He has a hunchback. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Disease, Shy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Marbas Open, Male Tiefling Wizard 8
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Ignan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 400 gp. Blue quartz (13 gp). Blue quartz (13 gp). Deep blue spinel (600 gp). Moss agate (13 gp). Peridot (30 gp). Coral (160 gp).


Social Check DCs


Marastyr Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is wearing colorful clothing, dressed as a Armorer, marred by teas. Her hair is long and red with streaks of blonde, and is pulled back with small grey clips. This brown eyed easterner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She served in the navy to pay for her family's outstanding loans. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To end her boredom; and she has money and likes to spend it

Flaws: Ugly, Antagonistic, Mundane. Bonds: Slave, Military, Rich. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Marastyr Lutgehr, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Barbena Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She wears a broad hat to hide her balding. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She pushes her goals aggressively. She is also a coward if confronted.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Painter soon after.

Motivation: She is wracked by social anxiety.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Barbena Burrowfound, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 13 (+1)6 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs


Wella High-hill, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with feathered hat. Her silver hair is still thick. Her green eyes peer out from beneath her feathered white hat.

Personality: While she acts the brute, she is far gentler than she would appear. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her absent mother.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Wella High-hill, Female Halfling Bard 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 8000 cp.


Social Check DCs


Hillanot Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her copper crest, when down, is lengthy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and to settle down with her crush

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Hillanot Xephyrbahnor, Female Dragonborn Barbarian 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills History +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Carrie Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Carrie was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Persistence. Flaws: Shy, Secretive. Bonds: Immigrant, Family. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Carrie Caphaxath, Male Elf Sorcerer 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Zunn Perry, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zunn Perry, Male Half-Orc Aristocrat 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Clear bright green emerald (2000 gp). Fiery yellow corundum (500 gp). Fiery yellow corundum (500 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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