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NPC Generator

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Advanced [show]


Pâsh Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. With bright red hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son.

Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Nature. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Pâsh Clayden, Male Half-Orc Aristocrat 7
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +4

Possessions: 700 gp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theirastra Netyoive, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear blue pants and tee shirts. She has a long brown ponytail with little hanging trinkets. Her ears are large.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is obsessed with her god.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a Soapmaker soon after.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Mundane, Antagonistic. Bonds: Religious, Job. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theirastra Netyoive, Female Elf Commoner 10
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 140 pp. Hematite (16 gp). Alexandrite (600 gp).


Social Check DCs


Goroth Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His brown hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Sensitive, Lazy. Bonds: Mentor, Job, Adventurer. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Goroth Conway, Male Half-Orc Wizard 3
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Leshanna Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She tends to wear a large tan jacket. She has chestnut hair. Her eyes, though not visible through her cowl, are green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is harsh and unforgiving.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Leshanna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Leshanna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She has a rivalry with the Church that dominates her actions; and she is content

Flaws: Shy, Antagonistic, Mundane. Bonds: Criminal record, Religious. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Leshanna Nailo, Female Elf Cleric 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Ar-Baruk Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He is bristling with hidden weapons, mostly ceremonial daggers and rapiers. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ar-Baruk was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ar-Baruk took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has drifted from career to career and currently works as a Gardener.

Motivation: To be a Tanner again.

Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Criminal record, Job, Nature. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Ar-Baruk Shipley, Male Half-Orc Rogue 4
Medium (5'8") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Chad Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He keeps his long white hair kept up in a rat tail. His eyes are brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Chad and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Chad discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Chad fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Chad Waite, Male Half-Elf Wizard 8
Medium (5'1") Half-Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Athletics +1, History +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 150 pp. Violet garnet (600 gp). Onyx (70 gp). Violet garnet (600 gp). Black pearl (600 gp).


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her moppish silver hair is in a traditional bowl cut. Her amber eyes dart from person to person.

Personality: A deeply religious woman she believes everything happens for a reason. She is afraid of women and trembles around them

History: She was born in the south. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Shepherd they were divorced and she won custody of their son. She worked as a Stylist, and she later adopted a second son.

Motivation: Her religion dominates her actions.

Flaws: Shy. Bonds: Attractive, Poor, Religious, Immigrant, Family. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sannl Holderhek, Female Dwarf Commoner 5
Medium (4'2") Dwarf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 13 (+1)7 (-2)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vistra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" western woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to trick people and travel the world for free.

Motivation: She would like to get married and retire; and she's attracted to the pc

Flaws: Insane. Bonds: Nature, Criminal record, Religious, Has a crush. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Vistra Dankil, Female Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Bentley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and very short. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heward was born the youngest of three triplets. His childhood dream was to be a Miner, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.

Motivation: An old rival family wants him found; and wishes to resurrect an old love

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Family, Job, In love. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Heward Bentley, Male Human Expert 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)18 (+4) 13 (+1)14 (+2)
Skills Investigation +7, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Infernal, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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