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NPC Generator

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Advanced [show]


Trym Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is heavily combed to the right. His eyes are green and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Antagonistic. Bonds: Slave, Military, Family, Adventurer. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Trym Sheldon, Male Human Druid 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 7 (-2)10 (+0)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time and is in decent physical shape. He has styled his white fur well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Three isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. A gifted student he started as a Crown-heir, but he got bored and became a Navigator. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Nature, Job. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Three Mist, Male Tabaxi Cleric 7
Medium (5'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Coral (60 gp). Rock crystal (30 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in earthy colors with a violet and white handkerchief worn on her right side, and a wedding ring on her right hand. Her golden hair is singed and shortened. She is baby faced.

Personality: Cocky and sure of herself, she believes she is the best Knight born in the past three hundred years. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has set out to sabotage the competition.

Motivation: She is greedy; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Job, Religious, Rich. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Susannah Elsing, Female Half-Elf Wizard 11
Medium (4'8") Half-Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 34 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Amber (130 gp). Blue quartz (15 gp). Pink pearl (130 gp). Obsidian (15 gp). Rose (80 gp). Sardonyx (80 gp). Tourmaline (130 gp). Silver pearl (130 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Corkitron Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His silver hair is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: Corkitron is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: Born in the east to a Ploughman, Corkitron learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Ploughman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Expand his business; and to be a apothecary again

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Corkitron Shadowquick, Male Halfling Paladin 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Bork Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy black pantaloons and a green scarf. He is tall, broad shouldered and powerfully built. He has wavy red hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bork lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: Many dire rats want him driven away.

Flaws: Addict, Racist. Bonds: Enemies, Family, Adventurer. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Bork Gresham, Male Half-Orc Cleric 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)8 (-1) 13 (+1)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 500 gp.


Social Check DCs


Drifting Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her fur is cut close to her head. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is harsh and unforgiving.

History: Drifting was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by brigands. Drifting was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Many brigands want her driven away; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Enemies. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Drifting Running, Female Tabaxi Paladin 3
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)8 (-1) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp.


Social Check DCs


Nelkin Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. His moppish white hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Animal Trainer father left him crippled. He was granted arcane powers by his dying brother.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Nelkin Hilltopple, Male Halfling Warrior 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 8
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1 Everburning torch. 4 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Senteq Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his tan robe and has his rapier always slung over his shoulder and is in decent physical shape. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his deerstalker tan hat.

Personality: Calm and collected, he is a well trained Hunter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and a rival would like him out of the picture

Flaws: Fearful. Bonds: Job, Rich, Religious, Criminal record. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Senteq Sympony, Male Gnome Paladin 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 19 (+4)16 (+3) 17 (+3)13 (+1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Celestial, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Eran TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her hammer. Her black hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Eran is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Eran was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has drifted from career to career and currently works as a Ploughman.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Job. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Eran TellPenny, Female Halfling Paladin 14
Small (2'9") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 85 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Investigation +5, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 4d6-3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs

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