Caramip Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan tunic with white highlights, and long blue pants that bunch up around her shoes. Her red hair is knotted and matted. She has gleaming, smiling brown eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Meet up once more with her childhood friend.
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Krusk Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He has a small bristly mustache and wavy blonde hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.
History: Krusk hails from a village terrorized by orcs. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted psionic powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies. Occupation: Herbalist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 300 gp. Golden pearl (120 gp).
Skirt Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries with her a set of falchions on her belt, each one with a ruby on the hilt. She has wavy white fur. Her eyes are likewise yellow.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Skirt enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Hedonist, Mundane. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1500 gp. Lapis lazuli (6 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.
Shax Tolerance, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. She sports a flattop hair cut. Her eyes are silver.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she seems to be bored by most things
Ideals: Joker, Fighting. Flaws: Disease, Ugly. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Blue quartz (8 gp). Onyx (50 gp). Blue quartz (8 gp). White opal (1100 gp). 1 Minor magic item.
Trail Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy cinnamon fur. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. She wears a small hat to hide her balding. Her amber unseeing eyes seem to look past you.
Personality: She is very quiet and rarely speaks above a whisper. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in the east to a Performer, Trail learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: An old rival family wants her found.
Flaws: Ugly, Disease, Shy. Bonds: Rich, Family, Job. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Finely wrought small gold bracelet (40 gp). 1 Minor magic item.
Seven Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown armored body suit, with a simple black line shooting up and back down. His brown fur is slicked back into a classic pompadour. His eyes are blue.
Personality: Seven hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Artistic, Justice. Bonds: Poor, Adventurer. Occupation: Soapmaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 48000 sp. 1 Minor magic item.
Synthrin Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. Her crest is white and very short. Her eyes are gold and she is always smoking a pipe.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants she idolized her father. Through the years after Synthrin was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Synthrin's father didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Immigrant, Military. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 80 pp. White pearl (110 gp).
Baradad Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in green turtlenecks beneath a violet coat with black slacks. His crest is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.
History: Baradad hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many illithids want him driven away; and a deep hatred of illithids
Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Poor, Enemies. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Lilli Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue armored body suit, with a simple pastel line shooting up and back down. She has wavy blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She enjoys reading and quiet.
History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She inherited the family business which she has now maintained for 10 years.
Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage
Ideals: Logical, Entrepeneur. Bonds: Job, Family. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!