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NPC Generator

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Morg Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black costume with the symbols of the four houses of cards on his torso. With bright black hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small plains village. Morg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Morg Langdon, Male Half-Orc Bard 5
Medium (6'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp. 1 Holy water.


Social Check DCs


Ishgha Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. His silver hair and beard is wavy and long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Ishgha Lindsey, Male Half-Orc Aristocrat 6
Medium (5'10") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 13
Languages Common, Orc, Druidic, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Aquamarine (900 gp). Black opal (1400 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Alston Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting tan shirt and pants. His hair is greying and his face has many wrinkles. His eyes are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Alston took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alston fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dragonborn people; and money/treasure

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Alston Dunben, Male Gnome Wizard 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 110 gp. 1 Darkwood Buckler.


Social Check DCs


Ethereal Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears pastel leather gloves, a pastel jacket, and tight pants. His red fur is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. When Ethereal reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by giants. Ethereal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Poor, Military, Enemies. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Ethereal Of Claws, Male Tabaxi Expert 15
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 64 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +6, Perception +8
Senses Passive Perception 18
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 300 pp. Jasper (50 gp). Golden yellow topaz (1600 gp). Moonstone (50 gp). Blue sapphire (1000 gp). Coral (110 gp). Tiger eye turquoise (16 gp). Deep green spinel (110 gp). Violet garnet (1600 gp). Banded agate (16 gp). Aquamarine (1600 gp). Clear bright green emerald (7000 gp). Black opal (1000 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man wears a yellow collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair has been sun bleached extensively. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Slave Trader, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, In love, Poor. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Naal Fidget, Male Half-Elf Rogue 3
Medium (4'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Althaea Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her hair is auburn and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is overprotective of those who hire her services. She has a habit of throwing herself into exceedingly dangerous situations.

History: Althaea hails from a village terrorized by gnolls. In her 10th year, her parents were killed by a gnolls raid, leaving Althaea alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive. Bonds: Guardian, Enemies. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Althaea Suithrasas, Female Elf Ranger 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Freshwater pearl (13 gp). Jasper (30 gp).


Social Check DCs


Ribbles Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky tan painted plate armor. His auburn hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ribbles Shadowcloak, Male Gnome Rogue 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)17 (+3) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: Jet (70 gp). Banded agate (11 gp). Blue quartz (11 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Katherine Springfield, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a slight overbite and is overall scrawny. Her silver hair is cut jaggedly and amateurishly. This blue eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food she seems plenty friendly. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her druidic abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and retire the richest woman in the south

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Katherine Springfield, Female Human Sorcerer 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Golden yellow topaz (1500 gp). Golden pearl (140 gp).


Social Check DCs


Brakka Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is typically in her Roofer uniform. She has wavy red hair. Her eyes are green and catlike.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A powerful brothel owner made her what she is. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has set out to sabotage the competition.

Motivation: To reunite with her absent mother; and doesn't want to be a roofer and was forced into it by her family

Ideals: Philantrophist. Bonds: Job, Criminal record, Mentor, Family. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Brakka Clapham, Female Half-Orc Commoner 7
Medium (4'8") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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