Rhogar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green trousers with grey and violet striped suspenders. He wears various colorful collared shirts. His rusty crest is knotted and matted. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Rhogar will drive conversation. He has a minor phobia of water and hates getting wet.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rhogar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Extrovert, Fighting. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Bowyer
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 16)
Armor Class 13
Hit Points 137 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
Possessions: 500 pp. A necklace of small pink pearls (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A necklace of small pink pearls (5000 gp). A delicate silver chain set with a tourmaline (60 gp). Jeweled anklet (3000 gp). A small bag of saffron. (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Solid gold idol (800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).
Anakis Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, constantly wearing a green suit, pastel shirt, and violet tie. She wears a colorful flower in her black hair. Her silver eyes dart from person to person.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Anakis hails from a village terrorized by dire rats. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants revenge against dire rats
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 12)
Armor Class 8
Hit Points 73 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
Possessions: 4000 gp. Lapis lazuli (15 gp). Blue sapphire (400 gp). Bloodstone (80 gp). Pink pearl (80 gp). Coral (80 gp). Violet garnet (1400 gp). Golden pearl (80 gp). Deep blue spinel (1400 gp). Rock crystal (80 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helen Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is also unnaturally pale. Her long red hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She misses her home and complains about the freezing weather, even in summer.
History: Helen lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Helen and her spouse have recently divorced.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 400 sp. Tiger eye turquoise (8 gp).
Thar Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white coat over a grey low-cut shirt, and a broad hat upon his head. He carries with him a set of greatswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair is greasy and uncared for. His blue eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Assassin, who enjoyed hunting, Thar was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Thar and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 5 (-3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
Possessions: Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (1200 gp).
Arnold Alby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he is wracked by social anxiety
Ideals: Entrepeneur, Disciplined, Logical. Bonds: Poor, Attractive. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp.
Ur-Edin Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and is renowned for his bright black suits and hats. He has a silver handlebar mustache and slicked back silver hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a pair of adventurers, Ur-Edin grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Servant job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Servant
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Antitoxin. 1 Thunderstones. 4 Tanglefoot bags.
Rosalind Alby, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey tunic with black highlights, and long pastel pants that bunch up around her shoes. Her blonde hair, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: She is mildly Human supremacist, though she does not identify as such. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the south to a Fortune-teller, Rosalind learned a great deal about her father's area of expertise. She worked as a nervous Fortune-teller and found it very stressful. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Flaws: Racist. Bonds: Has a crush, Adventurer, Job. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 5 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 140 gp.
Mugrunden Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is renowned for his bright green suits and hats. His red crest is lengthy and is close to two feet long. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of eastern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Detective soon after.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant, Job. Occupation: Detective
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2800 gp. A miniature golden chest with tiny emeralds lining the top (80 gp).
Jocelyn Stratford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is kept up in a ponytail inside a top hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the south; and he's repulsed by the pc
Ideals: Entrepeneur, Joker. Flaws: Addict, Selfish, Antagonistic. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp.
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