Anverth Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue coat over a brown low-cut shirt, and a Stetson hat upon his head. He has styled his black hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 68 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Peridot (70 gp). Freshwater pearl (13 gp). Jasper (70 gp). Alexandrite (1200 gp). Rhodochrosite (13 gp).
Windy Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a pastel and tan robe with the hood down. He has wavy white fur. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the north to a Bookbinder, Windy learned a great deal about his mother's area of expertise. Windy was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bookbinder. He has set out to sabotage the competition.
Motivation: To end his boredom; and wants to open a new tavern
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Sylvan, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Sardonyx (50 gp).
Warryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this southern man wears a tan shirt with thin green vertical stripes and pastel pants. His hair is red and curly. His skin is flawless and his gray eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Athletic, Justice. Bonds: Attractive, Military, Family. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 47000 sp. 1 Minor magic item.
Damien Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His tied-back hair is chestnut. His blue unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Joker. Flaws: Disease, Shy. Bonds: Religious, Mentor. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 45 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Phann Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her brown hair is heavily combed to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is extraordinarily eccentric. She cannot resist a sob story and will often dote over anyone who has one.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Phann was left her father's suit of armor and trained in its use and care. She left for the west, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Military, Immigrant. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 27 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Milton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, brown cloak. He is muscular with a powerful set of arms. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.
History: When he was but 6 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.
Motivation: A rival would like him out of the picture; and to reunite with his absent mother
Ideals: Disciplined. Flaws: Lazy. Bonds: Immigrant, Family, Criminal record. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Auran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 3000 gp. Carnelian (80 gp). Moss agate (8 gp). Amethyst (90 gp). Hematite (8 gp).
Reddlepop Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her chestnut hair is long and unkept. Her eyes are likewise amber.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She served in the navy to pay for her family's outstanding loans. When Reddlepop reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hasn't been sleeping well lately.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Insomniac, Secretive. Bonds: Military. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 12)
Armor Class 8
Hit Points 85 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 13 (+1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +1 / 3d10-3, Grapple -1
Possessions: 5000 sp. Rose (40 gp). Sardonyx (40 gp). Rock crystal (40 gp). Rhodochrosite (16 gp). Pink pearl (60 gp).
Einkil Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean brown cloak covering his clean studded leather. His white hair is thinning but still full. His eyes are blue.
Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is terrified, and will act out of fear; and expand his business
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Poor. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 43 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). Jet (130 gp). Bloodstone (50 gp). Canary diamond (4000 gp). White pearl (130 gp). Azurite (8 gp). Sard (50 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of strength around his neck, and a halberd on his belt. He keeps his auburn hair in a pixie cut. He has blue eyes and a yellow hat with a green feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has achieved small success as a Dilettante.
Motivation: Further expansion of business; and an old rival family wants him found
Ideals: Fighting, Gifted. Bonds: Job, Family. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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