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NPC Generator

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Advanced [show]


Mella Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'8" southern woman, she dresses well, typically a more casual-formal manner. Her white hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Slave, Religious. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Mella Mellerelel, Female Half-Elf Cleric 1
Medium (4'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 1 Simple lock.


Social Check DCs


Beatrice Kensley, Female Human [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.

History: Gifted from a young age, Beatrice studied abroad. Like her father and her sister before her, after school she went straight into learning to become a Barber. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: To protect her home; and to clean up the streets

Ideals: Gifted. Flaws: Secretive, Lazy. Bonds: Job, Guardian. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Beatrice Kensley, Female Human Rogue 11
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 370 pp.


Social Check DCs


Traulam Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. She keeps her long chestnut hair kept up in a rat tail. Her eyes, though not visible through her cowl, are gray.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and she is compelled to act according to her religious beliefs

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Traulam Amastacia, Female Elf Paladin 9
Medium (5'4") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)12 (+1) 12 (+1)7 (-2)
Skills Nature +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Onyx (50 gp). Smoky quartz (50 gp). Hematite (12 gp). Onyx (50 gp). Violet garnet (1300 gp). Chalcedony (50 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naivara Aloro, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses like a well dressed Bellfounder does. Her hair is short and silver. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: To be a Engraver again; and money/treasure

Ideals: Athletic, Optimist. Bonds: Job, Attractive, Rich. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Naivara Aloro, Female Elf Cleric 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Tricking Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a well pressed and immaculate suit (or dress). His left hand appears badly burned and disfigured. He has dyed his greying black fur a little too much giving a sharp black color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Tricking has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and to pay off his debts

Ideals: Philantrophist. Flaws: Addict, Lazy, Disease. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Tricking Hummingbird, Male Tabaxi Sorcerer 15
Medium (5'9") Tabaxi, Chaotic Good (CR 15)
Armor Class 10
Hit Points 55 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills History +8, Nature +8
Senses Passive Perception 11
Languages Common, Orc, Infernal, Ignan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666666

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (700 gp). Gold dragon comb with red garnet eye (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A delicate silver chain set with a tourmaline (20 gp). A silver and pearl hairclip (20 gp). 1 Medium magic item.


Social Check DCs


Ghaliver Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and brown with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Ghaliver embodies much of what other species detest in the Halflings. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Ghaliver lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Family. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Ghaliver Fastfoot, Male Halfling Wizard 13
Small (2'11") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 47 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +7, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 100 pp. A miniature golden chest with tiny emeralds lining the top (80 gp). Gold and topaz bottle stopper cork (900 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.


Social Check DCs


Vezera Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a moderate pudge and is not very fit. Her black crest, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Vezera Gygazzylyshrift, Female Dragonborn Barbarian 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 12 (+1)19 (+4)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Banded agate (10 gp).


Social Check DCs


Ekemon Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his shield ready. He has wavy blue hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: Ekemon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with poetry.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has never given up on his poetry dream.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Extrovert, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Ekemon Faith, Male Tiefling Wizard 12
Medium (5'0") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 51 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)19 (+4) 15 (+2)18 (+4)
Skills Intimidation +8, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Goblin, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444332000

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy pastel pantaloons and a black scarf. His lavender fur is drawn into a tight pony tail with a cross scrunchie. His eyes are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. Two Llamas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Athletic, Fighting. Bonds: Rich, Nature, Adventurer. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1500 sp.


Social Check DCs

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