Alain Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is harsh and unforgiving.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 11 years.
Motivation: She is greedy; and balancing her hectic life and new junk dealer responsibilities is difficult
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Mentor. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 105 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 10000 gp. Citrine (70 gp). Malachite (7 gp). Violet garnet (800 gp). Iolite (70 gp). Iolite (70 gp). Iolite (70 gp). Golden yellow topaz (800 gp). Eye agate (7 gp). Onyx (70 gp). Rich purple corundum (500 gp). Carnelian (70 gp). Blue star sapphire (500 gp). Chrysoprase (70 gp).
Crampernap Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue coat over a brown low-cut shirt, and a broad hat upon his head, and a wedding ring on his right hand. His golden hair is braided into rings. His eyes are likewise green.
Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love; and he loathes his own lifestyle
Ideals: Philantrophist. Flaws: Selfish, Depressed. Bonds: In love, Poor. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anakis Principle, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears silk and lounges about seductively. Her hair is black and curly. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.
History: Anakis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Anakis took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and to pay off her debts
Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 71 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 19 (+4) | 19 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Auran, Gnome, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Cloth of gold vestments (40 gp).
Richard Weld, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He carries a battered sword and tarnished longsword as well. He has styled his white hair well, parting it to the right. His half smiles and violet eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor, Rich. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 60 pp.
Dalaba Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her green eyes dart from person to person.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the south to a Server, Dalaba learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: She desires power and/or immortality; and further expansion of business
Ideals: Passionate. Flaws: Racist. Bonds: Religious, Job, Adventurer. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 20 (+5) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Chay Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, constantly wearing a white suit, black shirt, and grey tie, and a wedding ring on his right hand. He keeps his black hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 13th year, his parents were killed by a drow raid, leaving Chay alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: In love, Enemies. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 52 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
Possessions: Black pearl (1100 gp). Aquamarine (1100 gp). 1 Minor magic item.
Brottor Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is knotted and matted. His green eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Brottor was raised in a hard working conservative environment. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He then took over the family business and is one of the better Stableman for hire.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork studded leather.
Zunn Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He keeps his long black hair kept up in a rat tail. He has a dull look in his amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Zunn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Farmer business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Farmer job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a body guard again
Flaws: Selfish, Hedonist. Bonds: Job, Attractive, Enemies. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Vicky Cumberbatch, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is knotted and matted. Her blue eyes are slightly larger than normal.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is a Lamia in disguise. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Adventurer, Criminal record. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!