Hecat Panic, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She is muscular with a powerful set of arms. She keeps her long silver hair kept up in a rat tail. She has a dull look in her black eyes.
Personality: Eccentric and domineering, Hecat will drive conversation. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a pair of adventurers, Hecat grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their son. She worked as a Bricklayer, and she later adopted a second son.
Motivation: She has passion for adventuring and risk; and marry her sister to traveling adventurers
Ideals: Extrovert, Athletic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp. Blue quartz (6 gp). Rhodochrosite (6 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this western woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is cut close to her head. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The war was a terrible time for her, and Orla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and she loathes her own lifestyle
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Rich, Attractive, Military. Occupation: Baker
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 13)
Armor Class 11
Hit Points 97 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 200 pp. Gold dragon comb with red garnet eye (1800 gp). Cloth of gold vestments (80 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1800 gp). A small bag of saffron. (20 gp).
Loopmottin Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses like a well dressed Armorer does. Her chestnut hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved out south to avoid the crime she committed. She now owns her own business.
Motivation: To be a Assassin again.
Ideals: Optimist. Bonds: Job, Attractive, Criminal record, Military. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 8
Hit Points 96 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Halfling
Attacks Melee +5 / 4d6+0, Ranged +2 / 4d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Star ruby (400 gp). Fire opal (400 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Rhodochrosite (4 gp). Fiery yellow corundum (400 gp). Red spinel (60 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many pastel ritualistic tattoos. He wears a tight fitting blue shirt and pants. His chestnut hair is smooth and relatively long. His thin eyebrows rest above his beady blue eyes.
Personality: Eccentric and domineering, Pog will drive conversation. He is an amazing painter.
History: He was born in a small plains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against orcs
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Nature, Military. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 20 (+5) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. 6 Acid flasks.
Tawar Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She sports black clothing, slightly heavier than average wear. She is an epitome of beauty. Her blonde hair is thinning but still full. This hazel eyed northerner is not easily forgotten.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a ruthless business woman, a trait she acquired from her father.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 17th year, her parents were killed by a gnolls raid, leaving Tawar alone in the world. After a stint in an orphanage, she was adopted. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants revenge against gnolls.
Ideals: Justice, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 120 pp. Sapphire pendant on gold chain (1700 gp).
Hadarai Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear violet tank tops with tan pants. He wears a wide-brimmed hat to hide his balding. His eyes are hazel and catlike.
Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.
History: Hadarai lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Detective, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To find somewhere to settle down; and to end his boredom
Flaws: Antagonistic, Addict, Mundane. Bonds: Family, Job. Occupation: Fortune-teller
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 50000 cp.
Lilith Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has brown hair. Her red eyes dart from person to person to random spaces in the air.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Lilith was born with her mother's beautiful face. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Courier they were divorced and she won custody of their son. She worked as a Mercenary, and she later adopted a second son.
Motivation: To unite with her brother; and someone believes her a fraud
Flaws: Racist, Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 80 gp. 3 Antitoxin.
Armara Rise, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is unkempt and raggedy. She has a tattooed face.
Personality: She loves telling others what to do and how they should feel about things. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Uzza Justice, Female Tiefling [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. She wears a broad hat to cover her moderate length silver hair. She wears an eyepatch.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A freak accident while working with her Sailor mother left her crippled. After a long history of fighting, Uzza and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Religious. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
