Ar-Baruk Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is cut short. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Military, Family. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 10000 sp. Alexandrite (1100 gp). Violet garnet (1100 gp). Sardonyx (40 gp). Chrysoprase (40 gp). Golden yellow topaz (1100 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern man prefers to wear flannel. His white hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Ugly, Impulsive, Depressed. Bonds: Military. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Hork Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Hork studied abroad. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Doctor.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Slave, Job. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Elegant Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries glaives. Her fur is yellow and curly. She has a dull look in her hazel eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great joy in being the best Spice Merchant in town.
History: Born in the east her family was never financially stable. She worked as a nervous Spice Merchant and found it very stressful. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality
Ideals: Fighting, Disciplined. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 12)
Armor Class 13
Hit Points 64 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7
Possessions: 2000 gp.
Randal Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin blue vertical stripes and black pants. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair is matted, messy, and big. His face is scarred and worn.
Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Enemies, Poor. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Eye agate (13 gp). Onyx (20 gp). Deep green spinel (40 gp). 1 Masterwork Common Ranged Weapon.
Nimble Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her fur is cut close to her head. She has several tiny jet earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: The child of western immigrants she idolized her mother. She found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Fighting. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 100 gp. Lapis lazuli (4 gp). Zircon (60 gp). Zircon (60 gp).
Furrele Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'7" and wears a green tunic with white highlights, and long yellow pants that bunch up around her shoes. Her right hand appears badly burned and disfigured. Her scarlet crest is lengthy. She tend to wears goggles to shield her eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is a bit of a kleptomaniac; and she'd like to take her coworkers down a peg
Flaws: Racist. Bonds: Job, Mentor, Adventurer, Criminal record. Occupation: Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
Anastrianna Floshem, Female Elf [Permalink]
Personal [hide]
Description: A 5'1" northern woman, she wears tight fighting clothing, which leaves very little to the imagination. She wears her black hair down. Her eyes are hazel and she is always smoking a pipe.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in a small village she learned the ways of the warrior from her father. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Joker, Entrepeneur. Flaws: PTSD. Bonds: Adventurer. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: Just what you see.
Avice Snowdon, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has a slight overbite and is overall scrawny. Her brown hair is lengthy and is close to two feet long. Her violet eyes are slightly larger than normal.
Personality: She likes to make people angry or surprised. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She is a Lycanthrope in disguise. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 50 gp. Brown-green garnet (130 gp).
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