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NPC Generator

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Advanced [show]


Curran TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His white hair is kept up in a ponytail inside a top hat. He has blue eyes.

Personality: Curran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He uses divination through singing.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Job. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Curran TellPenny, Male Halfling Rogue 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gormogord Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean white cloak covering his clean studded leather. He has a red handlebar mustache and slicked back red hair. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gormogord was born the youngest of three triplets. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Gormogord Wildheart, Male Halfling Ranger 5
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills History +3, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Uraim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a brown collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His black hair is kept up in a ponytail inside a broad hat. He has blue eyes and a brown hat with a violet feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Cynical, Disease. Bonds: Slave, Rich. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Uraim Steelfist, Male Dwarf Expert 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Nature +7, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome, Giant, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Violet garnet (1500 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Leucis Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports black clothing, slightly heavier than average wear. He wears a Stetson hat to hide his balding. This silver eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Leucis embodies much of what other species detest in the Tieflings. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Family, Slave, Adventurer. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Leucis Bedlam, Male Tiefling Druid 6
Medium (6'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: Blue quartz (7 gp). Alexandrite (500 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his chestnut hair up. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: Theodoric was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his sister recently and the two have been together since.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Joker, Professionalism. Flaws: Racist. Bonds: Family, Has a crush. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Fidget, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common, Druidic, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Akta Knack, Female Tiefling [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She is well dressed, constantly wearing a black suit, pastel shirt, and tan tie. Her black hair is lengthy. She has silver eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: Born to a pair of adventurers, Akta grew up listening to her mother's many stories. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Akta Knack, Female Tiefling Monk 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. Red spinel (130 gp).


Social Check DCs


Zâthra Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zâthra took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Disease, Lazy. Bonds: Poor, Nature. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Zâthra Deighton, Male Half-Orc Wizard 1
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)6 (-2) 7 (-2)8 (-1)
Skills Insight +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valanthe Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a violet vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her blonde hair is styled in orderly dreadlocks. Her blue eyes are passionate and lively.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with her god.

History: She was born to a criminal king-pin and mafia family She was taken as a slave by a traveling circus and forced to perform She has recently gotten a pet goose that steals things from people.

Motivation: Many giants want her driven away; and she is a bit of a kleptomaniac

Bonds: Job, Religious, Criminal record, Slave, Enemies. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Valanthe Azzo, Female Half-Elf Rogue 15
Medium (4'11") Half-Elf, True Neutral (CR 15)
Armor Class 7
Hit Points 45 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome
Attacks Melee +5 / 4d8+0, Ranged +2 / 4d8-3, Grapple +0

Possessions: 900 pp. Moonstone (60 gp). Amethyst (100 gp). Carnelian (60 gp). Carnelian (60 gp). Black pearl (700 gp). Jacinth (3000 gp). Freshwater pearl (12 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Rock crystal (60 gp). Red spinel (100 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Chrysoberyl (100 gp). Deep blue spinel (700 gp). Alexandrite (700 gp).


Social Check DCs


Williamina Coombs, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her golden hair is thinning but still full. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Crown-heir business at a young age. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she desires power and/or immortality

Ideals: Fighting. Bonds: Rich, Adventurer, Job. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Williamina Coombs, Female Human Cleric 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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