Dûgza Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: This man sports black clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He is obsessed with a lost civilization.
History: His mother raised him in a mountain cabin. Dûgza was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dûgza decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Has a crush, Adventurer, Nature, Criminal record. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Jet (140 gp).
Semyaza Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. She has styled her dark red hair well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A true patriot, Semyaza would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the west her family was never financially stable. Like her mother and her sister before her, after school she went straight into learning to become a Tanner. She became a Tanner soon after.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Joker. Bonds: Attractive, Military, Poor, Job. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +6
Possessions: 1500 sp. 1 Masterwork Common Melee.
Melech Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. His chestnut hair is greasy and uncared for. His eyes are red and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Amethyst (150 gp). Emerald (1200 gp). Alexandrite (300 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Artin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a brown poncho over her likewise colored trousers and shirt. She keeps her white hair in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also hits on women, regardless of circumstances.
History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Artin began to lead the lost caravan. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and many illithids want her driven away
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Has a crush, Enemies. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Margery Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a yellow costume with the symbols of the sun god on her torso, she is not a threatening figure. She has wavy blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a great chef.
History: She was born the only child of a wealthy merchant. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry her brother to traveling adventurers; and she wants nothing more than to rejoin the army
Ideals: Professionalism, Gifted, Entrepeneur. Bonds: Attractive, Military. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
Possessions: 800 gp. Golden yellow topaz (200 gp). Silver pearl (130 gp). Amethyst (130 gp).
Ahinar Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Ahinar was born the youngest of three triplets. In her youth she was a Map Maker, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: PTSD. Bonds: Rich, Attractive, Criminal record, Family. Occupation: Bowyer
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Malachite (4 gp). Malachite (4 gp).
Kâka Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a robe, a symbol of his god around his neck, and a axe on his belt. He keeps his long golden hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: This man loves music and to teach people music more than just about anything. He would rather hide behind his crafts than deal with other people.
History: He was born in the north, but his parents moved at a very young age to the west. He has had some formal music training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kâka fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has comitted a past crime that haunts him to this day; and he wants to get laid
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 25000 sp. 1 Minor magic item.
Megren Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright black dresses and hats. She wears a Stetson hat to cover her moderate length green crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born at the edge of vast plains. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern
Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Nature, Job, Slave. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
Alston Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He is an epitome of beauty. He wears a colorful flower in his white hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Blacksmith job and began his own company from there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Insane. Bonds: Attractive, Poor, Slave, Nature, Debt. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 19 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 gp.
Shout outs: Stacey, mike richard, HilloDark, Brian Tanner, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!