Gerald Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a violet coat over a blue low-cut shirt, and a top hat upon his head. His blonde hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Tanner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3200 gp. Sardonyx (80 gp). Red garnet (50 gp). Sardonyx (80 gp). Jet (50 gp). Aquamarine (1000 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duvamil Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is knotted and matted. She has a tattooed face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is an amazing painter.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her necromantic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content
Ideals: Fighting, Athletic, Gifted. Flaws: Mundane, Antagonistic. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 90 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Fire opal pendant on a fine gold chain (1300 gp). Black velvet mask with numerous citrines (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (1800 gp). Fire opal pendant on a fine gold chain (1300 gp). Golden circlet with four aquamarines (5000 gp). Jeweled anklet (4000 gp).
Taklinn Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a grey suit, tan shirt, and white tie. His blonde hair is still thick. His hazel eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered
History: Taklinn was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Athletic, Optimist, Logical, Persistence. Bonds: Rich. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 6000 cp.
Eggren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and brown handkerchief worn on her left side. She carries with her a set of greatswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her crest is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 18th year, her parents were killed by a illithids raid, leaving Eggren alone in the world. After a stint in an orphanage, she was adopted. She was granted divine powers by her dying brother.
Motivation: She wants revenge against illithids; and many illithids want her driven away
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Ombul Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears white cloth garments or leather armor. His long auburn hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in a small forest village. As a young adult he joined a group advocating for an improvement in Halfling conditions. After a long history of fighting, Ombul and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Athletic. Flaws: Antagonistic, Impulsive, Racist. Bonds: Nature. Occupation: Carter
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 67 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1300 gp). Jeweled electrum ring (7000 gp). An abacus with copper, silver and gold markers (30 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Medium magic item.
Bathin Grace, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His dark red hair is long and unkept. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Bathin grew up listening to his father's many stories. He found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Slave. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 900 gp. Moss agate (8 gp).
Jade Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this woman typically wears pastel cloth garments or leather armor. Her brown fur is unkempt and raggedy. Her face is scarred and worn.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets.
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Guardian. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 2400 gp. 1 Minor magic item.
Mordai Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and curly. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.
History: Mordai lived on a farm with his father, near the main road leading to a nearby town. When Mordai reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Mordai and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Family, Military. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
Possessions: Just what you see.
Forcas Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. He wears his blue hair down. His skin is flawless and his red eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Bonds: Attractive, Enemies, Adventurer, Immigrant. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 15)
Armor Class 10
Hit Points 79 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 600 pp. Solid gold idol (300 gp). Solid gold idol (300 gp). Golden circlet with four aquamarines (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Old masterpiece painting (2200 gp). Jeweled anklet (1000 gp). Carved bone or ivory statuette (60 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (300 gp). Black velvet mask with numerous citrines (120 gp). Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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