Ugarth Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white costume with the symbols of death on his torso. He has moderate length black hair. He is baby faced.
Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the north to a Server, Ugarth learned a great deal about his mother's area of expertise. He worked as a nervous Server and found it very stressful. He now owns his own business.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: PTSD. Bonds: Immigrant, Guardian, Adventurer, Job. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 20 gp.
Joser Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man prefers to wear red clothing when he does not wear armor. His auburn hair, when down, is lengthy. He has green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to get laid
Ideals: Athletic, Joker, Entrepeneur. Bonds: Attractive, Adventurer, Has a crush. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Reid, Female Human [Permalink]
Personal [hide]
Description: This southern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her long white hair is drawn into a two foot long braid. She has a dull look in her brown eyes.
Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. She takes great joy in being the best Bricklayer in town.
History: She was born in the south. From there she went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp.
Broce Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He has money and likes to spend it; and to get a good night's sleep
Ideals: Optimist, Justice. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. Blue quartz (4 gp). Lapis lazuli (4 gp). Black star sapphire (400 gp). 1 Masterwork Common Ranged Weapon.
Senteq Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He has a long brown beard with little hanging trinkets. His eyes are likewise gray.
Personality: He exudes charisma. He is a tour de force of persuasion. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Senteq was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: To clean up the streets; and further expansion of business
Bonds: Attractive, Job, Slave, Rich, Guardian. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
Tarak Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt with thin red vertical stripes and tan pants. He has white hair. He has green eyes and a white hat with a red feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the north. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Jocelyn Hampton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a grey tunic with green highlights, and long brown pants that bunch up around his shoes. He has brown hair. His ears are large.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Jocelyn was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by goblins. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Flaws: Ugly, Forgetful. Bonds: Enemies, Job, Rich, Family. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 10 (+0) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. Coral (120 gp). 1 Masterwork Uncommon Weapon.
Ellyjoybell Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair, while still mostly red, has prominent grey streaks. She has several tiny opal earrings on each ear.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with her god.
History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is greedy
Bonds: Attractive, Rich, Criminal record, Religious, Immigrant. Occupation: Guard
Voice: Hissing voice
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 9)
Armor Class 15
Hit Points 69 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
Quarion Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a fine chain shirt which he covers with blue colored cloaks and clothing. His white hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.
History: He got into the Shoemaker business at a young age. A few years later when the north was not economically sound they moved to his current location. He became a Shoemaker soon after.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 60 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 200 pp. Amber (150 gp). Black pearl (300 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Golden yellow topaz (300 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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