Left-Handed Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear pastel pants and tee shirts. She wears a deerstalker hat to cover her moderate length orange fur. She has green eyes.
Personality: She acts crazy and hedonistic. She does not believe in violence as a means to an end. She is a dedicated Mayor but believes her peers are too gung-ho.
History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She became a Mayor soon after.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Nature, Job. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Blue quartz (10 gp).
Jelenneth Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner, and sports empty pouches on her belt. She sports red long hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is afraid of women and trembles around them
History: She was born in the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: To end her boredom.
Flaws: Addict, Mundane, Shy. Bonds: Attractive, Immigrant. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Abalaba Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a simple blue robe with black stripes complete with hood. Her brown hair is greasy and uncared for. Her amber unseeing eyes seem to look past you.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Abalaba hails from a village terrorized by illithids. In her 17th year, her parents were killed by a illithids raid, leaving Abalaba alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Abalaba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She wants revenge against illithids.
Ideals: Optimist. Flaws: Ugly, Disease, Sensitive. Bonds: Enemies. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
Possessions: 18000 sp. Moss agate (8 gp). Blue quartz (8 gp). Blue star sapphire (1100 gp). Alexandrite (1400 gp). Blue quartz (8 gp).
Portia Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her top hat is riddled with cuts and holes. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. Further she is a bit of a stoner and is frequently out of it.
History: She was born in the south, but her parents moved at a very young age to the west. Portia was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Barber. She's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for her; and she wants to meet her childhood hero
Flaws: Ugly, Addict, Disease. Bonds: Immigrant. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Lubash Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Lubash's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Lubash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Stableman, but he was a colossal failure. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Retire the richest man in the north; and he is unsatisfied with his job
Ideals: Impeccable, Entrepeneur. Flaws: Racist. Bonds: Poor, Job. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 16)
Armor Class 10
Hit Points 104 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +11 / 4d10+6, Ranged +5 / 4d10+0, Grapple +6
Possessions: Solid gold idol (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Solid gold idol (700 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1000 gp).
Sarah Gresham, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown deerstalker hat and brown clothes. She keeps her silver hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Brewer, but she was a colossal failure. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and tiefling compassion
Ideals: Joker, Pacifist. Flaws: Racist. Bonds: Military, Job. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 400 gp. Obsidian (6 gp). Jasper (60 gp). Alexandrite (1100 gp).
Boddynock Pingun, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a tan suit, violet shirt, and brown tie. His hair is cut close to his head. He has hazel eyes and a tan hat with a violet feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.
History: Boddynock was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Job, Religious. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Osco Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and blonde with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His violet eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Osco does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He married young, but lost his spouse to dire rats. He has dedicated himself to building a better trade route.
Motivation: A deep hatred of dire rats.
Flaws: Hedonist, Depressed. Bonds: Military, Enemies, Adventurer. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 91 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 700 pp. Eye agate (16 gp). Peridot (60 gp). Tiger eye turquoise (16 gp). Blue sapphire (700 gp). Moss agate (16 gp).
Naal Goltorah, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, he is an attractive figure. He wears a tight fitting blue shirt and pants. He sports a long chestnut beard, and similarly colored long hair. This green eyed southerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of southern immigrants he idolized his father. When Naal reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Immigrant, Military. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp. Jasper (70 gp).
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