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NPC Generator

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Advanced [show]


Halimath Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, blue, dusty cloak. His brown hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Halimath was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Map Maker.

Motivation: An old rival family wants him found; and someone believes him a fraud

Flaws: Ugly, Sensitive. Bonds: Family, Adventurer, Job, Enemies. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Halimath Floshem, Male Elf Bard 12
Medium (4'8") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Goblin, Celestial, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. Gold and ruby ring (8000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp).


Social Check DCs


John Stanton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

John Stanton, Male Human Bard 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Ernest Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His golden hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Ruler for hire.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Guardian, Religious, Immigrant, Job. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Ernest Radcliffe, Male Human Paladin 2
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp.


Social Check DCs


Soveliss Nailo, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears his chestnut hair down. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and half-elven compassion

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Soveliss Nailo, Male Elf Rogue 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Halfling, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ootah Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Bookbinder. She is physically well-built. Her black hair is thinning but still full. She has a tattooed face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She now owns her own business.

Motivation: She would like to get married and retire; and further expansion of business

Ideals: Artistic, Fighting. Bonds: Military, Job, Has a crush. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Ootah Barney, Female Half-Orc Rogue 6
Medium (5'6") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +4

Possessions: 200 gp. Golden yellow topaz (1400 gp). Blue sapphire (1300 gp). Jade (120 gp). Freshwater pearl (5 gp).


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Apothecary business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Seeks redemption; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Job, Military, Criminal record. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Fargrim Graybeard, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. His hair is cut close to his head. He is baby faced.

Personality: Overbrimming with self-confidence, Gilthur isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a ruthless business man, a trait he acquired from his mother.

History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels threatened by others; and to unite with his brother

Ideals: Impeccable, Entrepeneur. Flaws: PTSD, Fearful. Bonds: Poor, Family. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Gilthur Gorunn, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. Solid gold idol (400 gp).


Social Check DCs


Mindartis Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He keeps his long blonde hair kept up in a rat tail. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: Mindartis hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Mundane. Bonds: Religious, Enemies. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Mindartis Sherman, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Delg Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a brown suit, white shirt, and blue tie. His hair is brown, silky, and of moderate length. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Born to a pair of adventurers, Delg grew up listening to his mother's many stories. Through the years after Delg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Delg's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Delg Helcral, Male Dwarf Aristocrat 5
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 30000 cp.


Social Check DCs

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