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NPC Generator

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Advanced [show]


Tordek Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with black and green striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. He has brown eyes.

Personality: Overbrimming with self-confidence, Tordek isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Butcher for hire.

Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Impeccable. Bonds: Immigrant, Job, Family. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Tordek Battlehammer, Male Dwarf Ranger 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp.


Social Check DCs


Ghaliver Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He wears a Stetson hat to cover his moderate length brown hair. His green eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Joker, Athletic. Bonds: Attractive, Military. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Ghaliver Sunmeadow, Male Halfling Aristocrat 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bucklal Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is renowned for his bright white suits and hats. He is an epitome of beauty. His white hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes peer out from beneath his wide-brimmed white hat.

Personality: Bucklal wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Sage and found it very stressful. He has achieved small success as a Sage.

Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Bucklal Cherrycheeks, Male Halfling Cleric 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp.


Social Check DCs


Moon Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown fur. She wears a tight fitting brown shirt and pants. She has a hunchback. Her fur is short and brown. Her hazel unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She is wracked by social anxiety; and she is greedy

Ideals: Joker. Flaws: Ugly, Disease, Fearful. Bonds: Rich. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Moon Moon, Female Tabaxi Barbarian 9
Medium (4'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 57 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp. Azurite (9 gp). Sard (80 gp). Red garnet (140 gp).


Social Check DCs


Balimaar Dalton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky grey painted plate armor. His silver hair is greasy and uncared for. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Dalton, Male Human Fighter 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)17 (+3) 16 (+3)14 (+2)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 700 sp.


Social Check DCs


Barendd Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" eastern man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His blonde hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Barrister, Barendd learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insomniac, Selfish. Bonds: Job, Poor. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Barendd Bigtoe, Male Dwarf Paladin 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Roger Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His blonde hair and beard is wavy and long. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Mentor, Enemies. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Ostoroth, Male Half-Elf Druid 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp.


Social Check DCs


Cask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she prefers to wear pastel clothing when she does not wear armor. Her long red fur is drawn into a two foot long braid. Her green eyes peer out from beneath her feathered pastel hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Cask grew up listening to her mother's many stories. Her mother took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her sister's freedom.

Motivation: She has decided she is irredeemable; and her relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Family, Adventurer, Nature, Criminal record. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cask On the Water, Female Tabaxi Fighter 15
Medium (5'5") Tabaxi, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 148 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)8 (-1) 16 (+3)11 (+0)
Skills Deception +5, Investigation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 1200 pp. Red spinel (140 gp). Jade (140 gp). Eye agate (12 gp). Smoky quartz (60 gp). Citrine (60 gp). Aquamarine (1300 gp). Chrysoberyl (140 gp). Alexandrite (1300 gp). Sard (60 gp). Lapis lazuli (12 gp). Moonstone (60 gp). Amethyst (140 gp). Golden pearl (140 gp). Eye agate (12 gp). Silver pearl (140 gp). Red spinel (140 gp). Malachite (12 gp). Star ruby (1000 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs


Uthûg Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a white collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Tiefling culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Uthûg has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Tiefling people; and to prove his worth to the world

Flaws: Disease, Racist, Impulsive. Bonds: Mentor. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Uthûg Hastings, Male Half-Orc Warlock 8
Medium (6'6") Half-Orc, Lawful Evil (CR 8)
Armor Class 14
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)10 (+0) 8 (-1)5 (-3)
Skills Medicine +2, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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