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NPC Generator

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Advanced [show]


Phelaia Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is generally shirtless and showing off her tattooed chest. Her dark red hair is greasy and uncared for. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has all her life been fascinated with writing.

History: Born in the north to a Mercenary, Phelaia learned a great deal about her mother's area of expertise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now owns her own business.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Phelaia Loyalty, Female Tiefling Commoner 7
Medium (5'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 10 (+0)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Jet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears light armors faded through time and improper care, marred by beers. His auburn hair and beard is wavy and long. He wears an eyepatch.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Thorpe was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Guard for hire.

Motivation: To be a Priest again.

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Thorpe Jamjar, Male Halfling Bard 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Ghaliver High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a white suit. His black hair is unkempt and raggedy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Half-Orc culture. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and half-orc compassion

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Ghaliver High-hill, Male Halfling Commoner 7
Small (3'4") Halfling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 9000 sp. Star rose quartz (40 gp). Alexandrite (800 gp).


Social Check DCs


Krimmon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He is an epitome of beauty. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Krimmon was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Logical, Fighting. Bonds: Attractive, Military. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Krimmon Brightmoon, Male Halfling Wizard 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 2000 sp.


Social Check DCs


Zanna Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her head has been shaved. Her violet eyes are slightly larger than normal.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses divination through singing.

History: Zanna was raised in a hard working conservative environment. Zanna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Zanna Umbodoben, Female Gnome Commoner 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 8000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Naivara Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has a large yellow mantle and cape that has been intricately interwoven into her white robe. She sports a flattop hair cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Naivara is depressed about a lot of things. She tends to be a nihilist. Naivara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's in love; and to end her boredom

Ideals: Athletic. Flaws: Depressed, Hedonist, Mundane. Bonds: Has a crush. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Naivara Nobles, Female Half-Elf Warlock 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. Blue sapphire (1400 gp).


Social Check DCs


Immeral Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy violet pantaloons and a white scarf. His tied-back hair is black. His thin eyebrows rest above his beady gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To unite with his brother; and money/treasure

Flaws: Ugly, Terse. Bonds: Family, Rich. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Immeral Markum, Male Half-Elf Adept 10
Medium (5'5") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 20000 sp.


Social Check DCs


Matilda Atterton, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of daggers on her belt, each one with a topaz on the hilt. Her hair is silver, silky, and of moderate length. Her fierce amber eyes like to dwell on things.

Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born into a rich family. Her parents enrolled her in a Expert school at a young age so that she could practice her druidic talents. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Matilda Atterton, Female Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 18 (+4)16 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, brown cloak. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Flask has worked very hard to control his curse. He has dedicated himself to building a better kind of golem.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Disciplined, Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Flask Candle, Male Tabaxi Aristocrat 1
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)17 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Gnoll, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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