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NPC Generator

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Advanced [show]


Valida Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. She has a dull look in her brown eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Valida enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken as a slave by a traveling circus and forced to perform She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Military, Slave. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Valida Ironfist, Female Dwarf Rogue 6
Medium (4'3") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Lone Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is beige and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: Born to a pair of adventurers, Lone grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Lone Candle, Female Tabaxi Adept 4
Medium (5'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs


Malquis Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in nunchaku use. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Bonds: Enemies, Religious. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Malquis Yaeldrin, Female Elf Bard 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (500 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Climber’s kit. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Himo Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Himo Amastacia, Male Elf Wizard 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Astaro Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Healer uniform. She is physically well-built. Her purple hair is singed and shortened. She has a dull look in her black eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Healer arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has achieved small success as a Healer.

Motivation: Expand her business; and to prove her worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Rich. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Astaro Wrath, Female Tiefling Rogue 8
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)20 (+5) 10 (+0)13 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran, Draconic, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Shivering In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a pastel cloak and cross-gartered yellow stockings, and is pretty ugly. She has moderate length black fur. She has several tiny emerald earrings on each ear.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Shivering lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Shivering In the Storm, Female Tabaxi Warlock 3
Medium (4'8") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)7 (-2) 7 (-2)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Mary Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, red shirt, and violet tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a deerstalker hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is used to getting what she wants. In part because she is a meticulous planner.

History: Mary was born with her father's beautiful face. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural halfling artifacts is her passion

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Mary Hornsby, Female Human Sorcerer 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)15 (+2) 18 (+4)4 (-3)
Skills Insight +6, Performance -1
Senses Passive Perception 14
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. Obsidian (14 gp).


Social Check DCs


Vepar Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'0". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a crossbow. Her long silver hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can't help but pocket interesting objects she comes across

History: Vepar lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has built up a small fortune and can afford her own way.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and to reunite with her old friends

Flaws: Disease. Bonds: Criminal record, Family, Rich, Adventurer. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Vepar Tragedy, Female Tiefling Bard 3
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2400 sp.


Social Check DCs


Adelaide Vance, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. Her golden hair is singed and shortened. Her eyes are gray.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born a particularly ugly child, much to the horror of her parents. Adelaide liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Immigrant. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Adelaide Vance, Female Human Adept 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Giant, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4 Tanglefoot bags.


Social Check DCs

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