Uraim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear grey tank tops with blue pants. He wears a colorful flower in his black hair. His eyes are hazel and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cartwright mother left him crippled. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Half-Plate.
Mantus Strength, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in green turtlenecks beneath a blue coat with green slacks. He keeps his dark red hair in a pixie cut. His silver eyes peer out from beneath his broad green hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Military, Adventurer. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item.
Audhild Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many brown ritualistic tattoos. She wears grey trousers with brown and yellow striped suspenders. She wears various colorful collared shirts. Her hair is short and black. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has all her life been fascinated with dancing.
History: She was born in a small forest village. Her father was a mechanic, and taught her how to fix just about anything. She has never given up on her dancing dream.
Motivation: She wants nothing more than to rejoin the army; and she wants revenge against drow
Ideals: Joker, Artistic, Persistence. Bonds: Nature, Military. Occupation: Laborer
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Eran Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case, and sports empty pouches on her belt. She wears a colorful flower in her white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also has developed a complete distrust of the Bowyer profession.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Seamstress for hire.
Motivation: She has money and likes to spend it.
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Seamstress
Voice: Italian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 800 gp. Old masterpiece painting (1000 gp). A roughly beaten golden orb (130 gp). Gold dragon comb with red garnet eye (500 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).
Trym Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She carries a battered sai and tarnished lance as well. She wears a colorful flower in her red hair. She wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Trym will drive conversation. She is a ruthless business woman, a trait she acquired from her mother.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted martial powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 14)
Armor Class 10
Hit Points 81 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (5000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold music box (2000 gp). Solid gold idol (400 gp). Silver comb with moonstones (300 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Medium magic item.
Dadalan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When he was but 3 years old his parents immigrated from the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels that his past leaves him morally obligated to help; and money/treasure
Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 90 pp. Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item.
Damien Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long white hair is drawn into a two foot long braid. His eyes are green and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Damien would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to clean up the streets
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Military, Rich. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Sarah Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a crossbow on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her auburn hair is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Mundane. Bonds: Family, Immigrant, Slave. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 13 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 500 pp. Jasper (60 gp). Black star sapphire (1500 gp). Red garnet (70 gp). White pearl (70 gp). Amber (70 gp). Blue star sapphire (1500 gp). 1 Medium magic item.
Gargax Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports green clothing, slightly heavier than average wear. His crest is scarlet, silky, and of moderate length. His fierce red eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of illithids once and for all.
History: Born to a pair of adventurers, Gargax grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of illithids.
Bonds: Attractive, Guardian, Enemies, Adventurer, Rich. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 13)
Armor Class 13
Hit Points 66 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Jeweled anklet (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!