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NPC Generator

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Advanced [show]


Oloric Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is white and curly. He has green eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Oloric Orcfoe, Male Dwarf Adept 3
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills History +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Aura Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a pastel suit, grey shirt, and black tie. Her white fur has been sun bleached extensively. Her eyes, though not visible through her cowl, are blue.

Personality: Confrontational and typically high on some drug or another. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Warlock school at a young age so that she could practice her druidic talents. She's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To be a Bounty Hunter again; and money/treasure

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Rich, Job. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aura Candle, Female Tabaxi Warlock 4
Medium (5'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)17 (+3) 15 (+2)9 (-1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 3000 cp. Brown-green garnet (70 gp). Hematite (11 gp). 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Zedaar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black wide-brimmed hat and black clothes. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Zedaar was raised in a hard working conservative environment. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in greatsword use. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Fighting. Bonds: Enemies, Adventurer, Job, Rich. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Zedaar Dhyrktelonis, Male Dragonborn Commoner 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 18 (+4)13 (+1) 7 (-2)15 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Holimion, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears bulky blue painted plate armor. His brown hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Logical. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Beiro Holimion, Male Elf Paladin 12
Medium (4'10") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 92 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Arcana +4, Insight +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 400 pp. Peridot (30 gp). Blue sapphire (1300 gp).


Social Check DCs


Shadow Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears a Stetson hat to cover her moderate length white fur. Her eyes are hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Shadow was born on a far southern island where she grew up under the tutelage of her mother, an expert Sage. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Hedonist. Bonds: Immigrant, Adventurer. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shadow Mist, Female Tabaxi Adept 10
Medium (4'10") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)7 (-2) 7 (-2)14 (+2)
Skills Investigation +2, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 150 pp. Chrysoprase (40 gp). Alexandrite (800 gp). 1 Minor magic item.


Social Check DCs


Emmeline Kelsey, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length brown hair. Her gray eyes are passionate and lively.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Emmeline was born with her father's beautiful face. Emmeline was born on a far western mountains where she grew up under the tutelage of her father, an expert Scribe. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she is wracked by social anxiety

Ideals: Logical. Flaws: Fearful. Bonds: Nature, Attractive, Immigrant. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Emmeline Kelsey, Female Human Bard 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 7 (-2)7 (-2)
Skills Medicine +0, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 2000 cp. Jasper (30 gp).


Social Check DCs


Enidda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. With bright black hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is calm most of the time but flees social interaction. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in a small plains village. A gifted student she started as a Tanner, but she got bored and became a Bellfounder. She inherited the family business which she has now maintained for 13 years.

Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new bellfounder responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Nature, Job, Religious. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Enidda Tarkelby, Female Gnome Warrior 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ahrim Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a black vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his silver hair well, parting it to the left. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mercenary again; and further expansion of business

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahrim Horror, Male Tiefling Wizard 3
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Red garnet (110 gp). Sard (30 gp).


Social Check DCs


Silaqui Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her chestnut hair is lengthy and is close to two feet long. Her skin is flawless and her green eyes scan people very quickly.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants her loneliness to end; and revenge

Ideals: Gifted. Bonds: Attractive, Enemies, Poor, Has a crush. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Silaqui Wasanthi, Female Half-Elf Fighter 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 6 (-2)16 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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