Orryn Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, tan, dusty cloak. His wide-brimmed hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the north to a Dyer, Orryn learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Insane, Secretive. Bonds: Adventurer, Job. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2100 sp. Brown-green garnet (130 gp). Rhodochrosite (9 gp).
Gale In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean brown cloak covering his clean studded leather. His red fur is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Religious, Adventurer. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Mugrunden Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. He has moderate length rusty crest. His gold eyes are slightly larger than normal.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, In love. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
Rurik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, brown, dusty cloak. His chestnut hair is cut short. He has gleaming, smiling gray eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg
Flaws: Depressed. Bonds: Military, Mentor, Job, Family. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 1100 sp.
Laucian Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His black hair is lengthy. He has a dull look in his violet eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Professionalism, Logical. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zanna Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. She has dyed her greying red hair a little too much giving a sharp red color. Her hazel unseeing eyes seem to look past you.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy and tries to find solutions quickly.
History: Zanna was raised in a hard working conservative environment. She worked as a nervous Servant and found it very stressful. Since then, she has sought to make the best of life.
Motivation: She is unsatisfied with her job; and money/treasure
Ideals: Optimist. Flaws: Disease, Lazy. Bonds: Rich, Job. Occupation: Servant
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp.
Riswynn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a brown and white handkerchief worn on her right side. She has a very tight haircut. She wears large thick round spectacles.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Riswynn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Riswynn decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels kind of lost in life; and a rival would like her out of the picture
Ideals: Philantrophist. Flaws: Mundane, Depressed. Bonds: Immigrant, Rich, Criminal record. Occupation: Farmer
Voice: Farmer accent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 8)
Armor Class 9
Hit Points 69 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
Possessions: 60 pp. Banded agate (8 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp).
Robert Branson, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His white hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he is a bit of a kleptomaniac
Flaws: Ugly, Cynical, Antagonistic. Bonds: Rich, Criminal record. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 15000 sp. Amethyst (70 gp).
Ghaliver Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He prefers to wear flannel. He has shaved his head bald. His violet eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 12th year, his parents were killed by a illithids raid, leaving Ghaliver alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Antagonistic. Bonds: Religious, Enemies, Rich, Adventurer. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 60 pp. Coral (100 gp). Jade (100 gp). Chalcedony (20 gp).
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