Morgran Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt, and carries kukris. He has styled his golden hair well, parting it to the right. His violet eyes peer out from beneath his top grey hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a wizard, Morgran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Nature, Mentor. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Red spinel (100 gp).
Megren Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her scarlet crest, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Megren lived on a farm with her father, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Megren took refuge in the ruined castle and found the beat up crossbow and armor she uses now. After a long history of fighting, Megren and her spouse have recently divorced.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Flaws: Antagonistic. Bonds: Adventurer, Family, Nature, Enemies. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 35000 sp.
Kallista Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and a wedding ring on her left hand. She keeps her brown hair in a flapper bob. Her silver eyes peer out from beneath her Stetson green hat.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She is the product a well kept family trust fund and as such has never really known need. While studying, she fell in love. They married and had a daughter. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Kallista never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has money and likes to spend it
Flaws: Insane. Bonds: Rich, In love, Attractive, Criminal record. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 6000 sp.
Dentratha Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is portly but not overly obese. Her crest is copper, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: Dentratha hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She was granted martial powers by her dying sister.
Motivation: She's looking for her big break.
Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 7000 sp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item.
Mardnab Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue top hat and blue clothes. She carries with her a set of warhammers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has a very tight haircut. Her hazel eyes peer out from beneath her top blue hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in a small village she learned the ways of the warrior from her mother. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Philantrophist, Athletic. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 62 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Aquan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold dragon comb with red garnet eye (1500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (1500 gp).
Cloud Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear flannel. His lavender fur is lengthy. His amber eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero
Ideals: Athletic, Joker, Gifted, Impeccable. Bonds: Adventurer. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
Possessions: 40000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Shane Churchill, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy brown beard and wild brown hair. He has gleaming, smiling green eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Military, Job, In love. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp. Red garnet (60 gp).
Corkitron Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He likes to wear red tank tops with tan pants. He has a hunchback. His long silver hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.
Personality: A skeptical and narcissistic man, Corkitron's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and he is greedy
Ideals: Impeccable, Artistic. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 47 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. Blue star sapphire (1500 gp). Jasper (20 gp).
Findex Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized emerald on her right hand. She wears a broad hat to hide her balding. Her thin eyebrows rest above her beady gold eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the east to a Miner, Findex learned a great deal about her father's area of expertise. Her father was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Miner like her father before her.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
