Claira Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is brown and curly. Her half smiles and green eyes are beguiling and draw you in.
Personality: She never swears and excessively uses polite adverbs when speaking. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Claira was born in the east. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a crush on the local Barber; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Optimist, Persistence. Bonds: Attractive, Has a crush. Occupation: Fisher
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 190 pp. A roughly beaten golden orb (40 gp). Large well-done wool tapestry (400 gp).
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel coat over a white low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His yellow fur is thinning but still full. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Beast embodies much of what other species detest in the Tabaxis. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Family, Adventurer. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Azurite (16 gp). Amethyst (60 gp).
Cloud On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. She has wavy beige fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is witty, but her monotone delivery comes off as unnerving Around other people she will do her best to conceal her emotions and appear jolly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She tends to her Bather job now, and dutifully fulfills any obligations she has.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 86 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 18 (+4) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Sylvan, Giant, Orc, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Silver chalice with lapis lazuli gems (50 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Solid gold idol (1100 gp). Silver chalice with lapis lazuli gems (50 gp). Silver chalice with lapis lazuli gems (50 gp). A delicate brass dragon egg (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pyntle Dunben, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears blue painted combat armor at almost all times. Her hair is cut close to her head. Her gray eyes lackadaisically let the world flow into them.
Personality: She is mildly Gnome supremacist, though she does not identify as such. Pyntle enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Elven compassion.
Ideals: Gifted. Flaws: Ugly, Racist, Hedonist. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1600 sp. 1 Thunderstones.
Vani Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears baggy white pantaloons and a grey scarf. With bright golden hair. Her hazel eyes peer out from beneath her wide-brimmed white hat.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her job bores her to no end. She has decided to make it more interesting.
History: Born in the west to a Barrister, Vani learned a great deal about her mother's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur. Bonds: Nature, Adventurer, Criminal record, Job. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 12 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 8000 sp. Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.
Aline Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'0" and dresses well, wearing violet shirts, loose pants, and blazers most of the time. She has dyed her greying brown hair a little too much giving a sharp brown color. She has gleaming, smiling hazel eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. By chance she met her sister recently and the two have been together since.
Motivation: To unite with her sister; and she is content
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Family, Poor. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 55 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 140 pp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A delicate silver chain set with a tourmaline (100 gp).
Emeny Yeardley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a deerstalker hat to hide her balding. Her thin eyebrows rest above her beady blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.
History: Born to a pair of adventurers, Emeny grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To prove her worth to the world; and she has passion for adventuring and risk
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Mentor. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 700 gp. Pink pearl (110 gp). Golden yellow topaz (600 gp).
Isabella Wellington, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a brown shirt with thin tan vertical stripes and blue pants. Her deerstalker hat is riddled with cuts and holes. She has a dull look in her amber eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with her god.
History: She was born in a small plains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Interpreter soon after.
Motivation: To be a Brewer again; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Nature, Job. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 300 pp. Red-brown spinel (70 gp). Jasper (50 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Black pearl (1300 gp). Blue sapphire (1000 gp).
Valida Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a lot of dark rich colors, with gold accents. Her black hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Valida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her sister before her, after school she went straight into learning to become a Priest. She tends to her Priest job now, and dutifully fulfills any obligations she has.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Passionate. Flaws: Racist. Bonds: Attractive, Poor, Job. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
