Torgga Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a black coat with tan slacks. She has moderate length golden hair. Her skin is flawless and her blue eyes scan people very quickly.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She comes from a rich eastern family. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and dwarven compassion
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Criminal record, Rich. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 19 (+4) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 80 gp. 1 Banded mail.
Felosial Floshem, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she dresses well, typically a more casual-formal manner. She has slicked back blonde hair. Her face is covered beneath a completely black helmet.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the east, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She left for the east, certain she would find work there.
Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Bonds: Attractive, Military, Immigrant. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 700 gp. Fiery yellow corundum (1500 gp).
Vrondiss Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a large green jacket. He has no crest. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of northern immigrants he idolized his mother. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies, Has a crush. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 800 gp.
Jak Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man sports white clothing, slightly heavier than average wear and is in decent physical shape. His brown hair is thinning but still full. His eyes are brown and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Jak was born the youngest of three triplets. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Jak began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's looking for his big break; and regain custody of his daughter
Ideals: Entrepeneur. Bonds: Nature, Family, Enemies, Adventurer. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 14)
Armor Class 11
Hit Points 82 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears her beige fur up. She wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Beast embodies much of what other species detest in the Tabaxis. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Beast hails from a village terrorized by dire rats. Her mother was a soldier and died while she was still young. Beast was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against dire rats.
Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Military. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 60 pp.
Charles Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Stableman profession.
History: He was born in a small forest village. He worked as a nervous Dilettante and found it very stressful. He has achieved small success as a Dilettante.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Family. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 83 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 600 pp. Star ruby (800 gp). Obsidian (7 gp). Coral (50 gp). Alexandrite (600 gp). Chrysoberyl (50 gp). White pearl (50 gp). Blue quartz (7 gp). Alexandrite (600 gp). Star rose quartz (70 gp). Blue quartz (7 gp). Violet garnet (600 gp). Lapis lazuli (7 gp). Jasper (70 gp). Coral (50 gp). Peridot (70 gp). Golden yellow topaz (600 gp).
Spring Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered scythe and tarnished pickaxe as well. He has wavy red fur. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Knight business at a young age. Cursed with vampirism at a very young age, Spring has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Dyer again; and expand his business
Ideals: Fighting, Extrovert. Flaws: Mundane, Disease. Bonds: Job. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Orc, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp.
Egelina Kitchur, Female Human [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. Her auburn hair has been sun bleached extensively. Her amber eyes dart from person to person.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She got away from her former life and has fallen to alcoholism.
Motivation: Revenge; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Poor, Enemies. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Red spinel (130 gp).
Murook Webley, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in a clean white cloak covering her clean studded leather. She wears her blonde hair down. She has a dull look in her green eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is harsh and unforgiving.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Unemployed father left her crippled. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To settle down with her crush; and she's in love
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Poor, Has a crush. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 3 (-4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 3000 sp.
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